Clap de fin for Ghost of Tsushima

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Clap de fin for Ghost of Tsushima

Clap, fin, Ghost, Tsushima

Sucker Punch is finally saying goodbye to Ghost of Tsushima. The studio announced the end of exclusive PlayStation support in the latest update.

A page turns for Sucker Punch. Almost two years after the release of Ghost of Tsushima, the studio finally seems ready to move on to new horizons. The PS4 exclusive managed to cause a surprise in July 2020, despite having the tough task of coming in just after certain The Last of Us 2. Several UpdateMultiplayer and a director’s cut later, it’s time to move on.

More content for Ghost of Tsushima

At least that’s what the studio is trying to express with Ghost of Tsushima update 2.18, which will obviously be the last. To wrap up the patch notes, the developers sent the following message to players:

While we are no longer actively working on additional fixes at this time, we will continue to monitor comments on the community sub-reddit and on Twitter reporting high-profile bugs or emerging issues. We’d like to send a huge THANK YOU to the entire community for their incredible support and feedback since the game launched. We could never have hoped for such an active community more than a year and a half later. We are infinitely grateful to everyone who has accompanied us on this journey.

A nice farewell message, but it doesn’t mean the end of the license by a long shot. In fact, there are several indications that Sucker Punch is already working on a Ghost of Tsushima 2, or at least a sequel. The game will also be filmed, directed by director John Wick. Given the game’s commercial success, we don’t expect Sony to let go of the license that easily.

Ghost of Tsushima update 2.18 patch notes

Ghost of Tsushima update 2.18 mainly focuses on Legends issues. Here are the patch notes:

legends

  • Fixed a bug where an ally’s health could temporarily drop below zero and die in Custom Mode and Raid Trials. This could prevent the Secret Will cosmetic item from unlocking.
  • Added a button to import your PS4 save into independent Legends versions (Transfer save from a PS4 console). Select “Yes” on the legend import screen.
  • Divided Wounds no longer interrupts the Assassin’s Vanish skill.
  • Added a new objective in Custom Game Mode. This allows players looking to unlock the Secret Will cosmetic item to search for parts that are different from others.

Item Adjustments:

  • All legendary katanas grant Stance Mastery perks by default, including those unlocked through perks. If you have already unlocked such a perk, you can freely change it.
  • Legendary Charms can now gain perks and traits that were previously only available to class charms when the Legendary Charm is bound to a specific class.
  • Significantly reduced Determination gains with Black Powder Bombs.
  • Rebound Arc no longer generates additional resolve for ricocheting arrows.
  • Added ammo perk to Caltrops and Demonic Seeds.
  • Reduced the spawn rate of Black Powder Bombs, Flash Bombs, Flaming Arrows, and Armor Piercing Arrows with the Ammo perk.
  • The maximum value of the Melee Resolve trait has been increased to 25%.
  • Fire damage maximum range increased to 20%.
  • Assassination damage from above maximum property value increased to 50%.
  • The melee damage of the samurai skill Deep Strikes has been increased by 25%.
  • Fixed a bug where black powder bombs were no longer counted in some mastery challenges.
  • Fixed an issue where Survival Mission modifiers were not displaying correctly on Gold and Silver difficulty.
  • Fixed a bug in Survival mode where some rewards were missing if a ghost was between the end of the last wave and the scoreboard.
  • Fixed a very rare issue where it was impossible to complete the Legends tutorial.

solo

  • Increased stock of silk at the merchant in NG+.
  • Fixed issues in dialogue and cutscenes.

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