As is well known, Remedy Entertainment is forging further offshoots of well-known brands such as Alan Wake or Control. One of the games has now taken an important step.
It should come as no surprise that Remedy is working on new games and with Codename Condor, the multiplayer offshoot of Control, we have known for sure for some time. Now the game has apparently reached another important phase, because as the studio confirmed, Condor is now entering full production and thus the final development phase, i.e. conception and preparation, has been completed.
Remedy is apparently optimistic that the investment of the approximately 25 million euro budget could pay off: “Based on extensive internal play tests, we can see that the core of the game is captivating and the game brings a unique Remedy perspective on the genre.” Well, other developers have thought that too, but at least with Remedy you are used to a certain level of quality. However, it remains exciting because it is the studio’s first step towards live service games.
According to Remedy, Condor will be a “service-based fixed-price game” and not a free-to-play title. “These are premium games that have a lower starting price but generate a long line of revenue through updates, game expansions and possibly microtransactions.”
Codename Condor is being developed based on the in-house Northlight engine and is scheduled to be released for PC, PS5 and Xbox Series X/S at an as yet unnamed date.
“After the Hiss invasion, the Oldest House is under lock and key: a bubbling pot of volatile and dangerous supernatural powers,” Remedy said of the game in its annual financial report released in March. “The last remnant of the Federal Bureau of Control is trapped inside and must fight back to regain control. Desperate times call for desperate measures. And everyone is needed.”
Further descriptions indicate a cooperative multiplayer title in which team play and equipment apparently play an important role. We’ll probably find out exactly what awaits us in the coming months when the game has overcome further hurdles in production.
Control 2, a new single-player title, is in the final proof-of-concept phase and, according to Remedy, should be ready for production before July. The remakes of Max Payne 1+2 are also apparently making progress; they should be ready for production in the summer.