Control has been properly celebrated by the press and players, but there is still room for improvement here and there. An upcoming update should fix some problems before the new DLC comes.
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Platform: PC, PS4, One | Date: Jun 4, 2019 "data-lightbox =" 3722376450da9f0ceb4b34115f2c44c2.png ">
This week it's going to be lively about control. Remedy's flagship action title will not only be expanded with The Foundation, which is due to be released on March 26th. At the same time, a new patch will be released, which adds some features to the game and fixes some problems.
Perhaps the most important part is a thorough revision of the map, which previously could not always optimally solve its task of orientation. The map should now be much easier to read and show the different levels and levels of the game world more clearly and understandably.
In addition, Jesse gets a new skill with Shield Rush, which allows her to use debris and objects in the form of a shield to protect her enemies. In addition, the skill tree will be revised and you will have the opportunity to redistribute skill points. Something is also happening technically. Players with RTX graphics cards can look forward to the implementation of DLSS 2.0, which deep learning super sampling should make more efficient.
The patch will also be released on March 26th for all platforms. Xbox players will have to wait until June 25th for the Foundation's DLC due to its exclusivity.