Cyberpunk 2077 fixes game-destructive bugs caused by the latest patch

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Cyberpunk 2077 fixes game-destructive bugs caused by the latest patch

Bugs, caused, Cyberpunk, fixes, gamedestructive, latest, patch

Thursday, January 28, 2021, Dom Peppiatt Greenwich Mean Time

CD Projekt red A new patch is introduced, version 1.11, which is aimed at Cyberpunk 2077Huge 1.1 patch.

When the update was released on various platforms earlier this week, the mission bug that the latest Cyberpunk 2077 patch should fix got worse. Of course, patch 1.1 introduced a set of stability fixes, but it also added a bug that prevented Takemura from speaking, making it impossible to continue the story in the Down the Streets mission.

The developer said: “Hotfix 1.11 can be used on PCs, game consoles and Stadia.” In tweet Earlier today. “This update restores the randomness of the project and fixes the bug that used Takemura in the Down on the Street mission to affect the holocall of some users.” You can read more about holocall on the game website.

Unless you have been living a happy life disconnected from the Internet, you will know that since its release on December 10, 2020, “Cyberpunk 2077” has been criticized a lot.

At the time of release, the game was almost impossible to run on PS4 and Xbox One, which prompted the developers to commit to major updates in the coming weeks and months.

Patch 1.1 is the first of these promised updates, but since its release on January 23, it has not fully given those who have no impression of RPG releases a reason to expect consistency in future patches.

The game’s s-foot release and “misleading marketing materials” have become the basis for at least two legal actions against the company.

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