Game news Darkest Dungeon II: Information on the continuation of the darkest indie game
In the columns of PC Gamer, Tyler Sigman and Chris Bourassa, co-founders of the Canadian studios of Red Hook, finally commented on the novelties that can be expected for the sequel to Darkest Dungeon. So what can we expect from the Darkest Dungeon Crawler sequel?
Darkest Dungeon, indie game with hardcore difficulty and atmospheres dark fantasy, was discharged in 2016 and had met a excellent success Advertising as a critic – with a good 18/20 rating on our side – and thus on the rank of the biggest indie titles of the last ten years. The team at red tick, which now consists of about twenty people, wants to respond to new ambitions embodied by this Darkest Dungeon II.
Little Pinch of Oregon Trail
There are some games that you have no reason to start continuing with. We wanted to create a different structure.
Here is the postulate of Red Hook Studios : create a fundamentally different experience than the first opus. Leave your ancestral property, from now on it is the whole world that runs into its destruction, corrupts and populated by monstrous creatures. It depends on you make hope, represented by the mythical torch that gives the title its logo, during a long journey in Conestoga to a mysterious mountain. The experience that the title offers is therefore reminiscent of a Oregon Way peppered with Lovecraftian references that contributed to the success of the first episode. This new structure is accompanied by renewed designs that are less caricature and completely 3D.
Fight the darkness
The combat system of the first game is retained, but redesigned. Your success depends on properly placing your characters and using them properly Competencies. Less space is left to chance, with an ad of upcoming promotions, the order of the rounds and the chances of dodging or blocking enemies.
We always want to put you in a situation where you have to take advantage of the worst.
You also need that Stress of your groupbecause it determines his behavior, his overall efficiency, but above all the control that you have over him. New meaning is given on the relationships between the heroes. They can interact with each other or react to your decisions. A symbiosis or mutual hatred can form within the group, and the heroes will be m ore or less inclined to respond to your instructions. A stressed hero will fall for it Meltdown
Darker than light
We want you to feel rewarded for investing time in the game.
This Darkest Dungeon II will get closer to roguelites like FTL: Faster than Light or the newer Slay the Spire. Leading a squad of four characters (out of a total of nine at the time the title was released), your journey will consist of five stages, each with a different setting. These thematic phases include multiple routes where there are clashes or random events that need to be resolved. The individualization of your car will also be a part of the journey, with enhancements that give a greater chance of seeing the danger ahead of you or, for example, improving your characters’ healing abilities. The heart of the experience will therefore be the flexibility and adaptability of your team to the environments it is going through.
Naturally, Dungeon will be represented in each region. You will be the hideout of powerful bosses who must be defeated in order to recover object (as in the first game, a Piece of jewelry) that affects the rest of your game and ends up disappearing. The end of a run therefore does not mean the end of the game. Like a Hades, Darkest offers Dungeon II evolutionary course and scenario.
Here are Red Hook’s ambitions for that Darkest Dungeon II ! Players can try it out from the third Quarter of 2021 on Early access and exclusively on theEpic Games Store.
By Skinwood, Write to igamesnews.com
MP