Warning: Both Death of the Fallen and Die Hard contain spoilers.
One day you're just living your life and then Bangsome idiot is bound to come in and screw everything up.
For the protagonist Death of the Fallen – A point-and-click indie game that's a big collage of quirky Renaissance paintings – A messenger is pushed onto the bad boy's cart, interrupting some cute execution orders to tell him about his father, the Immortal John, is about to die.
For John MacLean, death with revengein which an unknown bad guy blows up a department store and then calls the NYPD to remove the suspended detective who once threw Professor Snape out of a window near the top of Nakatomi Plaza.
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It's a bit of a shame for both men. In one case they're eager to claim some nice inheritance, and in the other, survival matters more than a hangover, and the two set out to heed their respective callings.
Both men are forced to meet with people they hate but have power over, in the form of Walter Cobb and Immortal John, in a conference room filled with various cronies of both characters. Then, the work begins. For the protagonist of Death of the Fallen, it's all about doing seven good deeds for the townspeople to prove he's more than just a selfish, godless asshole. For McClane, who is heading to Harlem with a sign designed to kill him, the mysterious Simon threatens to cause more destruction if instructions are not followed.
It's a bad situation, but you have to do what you have to do. The good news is that both will receive a companion with a divine connection to help guide them through the difficult tasks ahead.
For DOTR's protagonist, he's actually a guy who resembles the Lord himself, hanging out little signs indicating who needs help with a little fishing rod. Meanwhile, McClane is saved by Zeus Carver, played by Samuel L. Jackson, named after the Greek God of Thunder. From then on, McClane has been cursed to follow the divorcee. Police made painful pilgrimages around the city.
A series of different challenges await these poor fools as they navigate from point to point in the surreal nightmarish urban jungle of New York, a relatively mundane fictional town dominated entirely by the scenery , portraits and graffiti from other artists. John Everett Millay, William Kocuk, and David Teniers, Jr.
Some of them, like McClane's trip to Harlem and The Heir to Immortal John's search for some clothing that would allow some men to engage in light butt fisting in the country air without traumatizing the locals, involve costumes . Some games, like the jug puzzle McClane and Zeus have to do to prevent a bomb from exploding in the park, and Monkey Roll to estimate what DOTR's protagonists have to do when they visit a tavern, involve math you hate. School.
Some involve kids, like a room full of screaming, crying, and hungry kids yelling “Feed me!” DOTR's protagonist has to find a way to settle down, or, like that bomb, Simon says He was placed in a school, which led Cobb and his partners to conduct a city-wide search. Some, like the train bomb McClane manages to detach before rolling into a crowded station, are designed to be impossible to accomplish by traditional means, which is why he might be hoping that the Goat King will hand him a magic flute, like DOTR's protagonist is.
Doing all of this—including solving a riddle given by Simon in one case, and solving some strange man blocking the entrance to the forest in another—is all about thinking outside the box, doing the unexpected, or Do something obvious in a few cases. case. It’s mental gymnastics, until the moment everything turns upside down.
In McClane's case, he sets out to figure out what Simon (real name Peter Gruber) is up to. He's not just out to scare everyone and avenge his brother, he's also out to steal tons of cash, kind of like the protagonist of DOTR. After nearly drowning twice—once in a dam and then when Gruber sank him and Zeus on a ship full of slag—McClane probably doesn't feel like the guy who wants you to turn your well The woman who turned into water likes things filled with water. DOTR's Hot Tub.
It's all over now, and it looks like our heroes have traveled all over town in vain. DOTR Poor guy has to listen to his despicable Uncle Vladimir spin all his good deeds into sins and relay them to the dying Immortal John, causing him to be deprived of this precious inheritance. While McClane and Zeus were brought ashore, Gruber and his associates escaped with the stolen money.
But it's not over yet. McClane discovers the direction his enemy is headed via a bottle of aspirin thrown to him by Gruber, in one of the most “I'm literally yelling at the TV” bad-guy mistakes of all time. At the funeral of Immortal John, God Himself intervenes and refuses to let the game end.
So begins a wild chase that leads both to a truck stop north of the U.S. border and to the end of the world of painting. Birds are shot, swarms of locusts are unleashed, helicopters are scrambled, and ultimately both McClane and DOTR's protagonists face their respective demons head-on as losers. As heroes, despite their flaws, they escape.
But their story doesn't end there. For McClain, it was an awkward phone call to Holly Gennaro. There is some form of eternal damnation for the protagonist of DOTR.
Because for these characters, the moment the camera stops rolling isn’t the end of the story. They just live in a narrative version of the weird armpit of the year between Christmas and the flip of the calendar.