While the PvE content of Destiny 2 moves happily from season to season, the PvP largely treads on the spot or even embarrasses itself. That should change soon, because Bungie has plans.
With every season Destiny 2 gets a bunch of new content, but the PvP mode has always been a bit short lately. Constant reworking of the balancing and rather embarrassing events around the Trials of Osiris – nothing more was noticeable from the PvP, which has been bobbing for a long time. Now some things should change. Even before the unveiling event for the coming season and the next add-on on August 24th, Joe Blackburn from Bungie commented on planned changes.
This includes not only the already partially implemented weakening of the annoying stasis skills that have robbed some players of the fun. In any case, there is still an extensive rebalancing that should be implemented together with the start of the new season and weaken or buff a number of classes and sub-classes. You can find out more about this in the very extensive new Devblog entry about the game read up.
From the coming season 15, Bungie wants to dedicate itself even more to PvP. Among other things, a revision of the exams of Osiris is announced. The mode caused problems in the past and the event even had to be canceled in some cases, among other things due to possible exploits.
In addition, new maps should finally come into play. Since the creation of new maps takes some time, two older Destiny 2 maps that are compatible with the engine upgrades should be reactivated for the transition. This should happen mainly in season 16, while a new map is being planned for season 17. For season 18, an old Destiny map is to be remastered.
At the same time, however, new game modes are still being worked on, which are planned for the release in 2022. So it seems like something is finally happening in the Crucible.