Diablo 4, Dragon’s Dogma 2, and Horizon: Forbidden West all get Nvidia’s RTX enhancements

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Diablo 4, Dragon’s Dogma 2, and Horizon: Forbidden West all get Nvidia’s RTX enhancements

Diablo, dogma, Dragons, Enhancements, Forbidden, Horizon, Nvidias, RTX, West

As part of a wide-ranging CES conference update, PC graphics giant Nvidia has revealed further expansions of its “RTX” support for games – which could be huge for the performance of games included on PC.

At CES, Nvidia announced 14 more games that will join the lineup of games with “RTX” capabilities, allowing those with the latest Nvidia graphics cards to experience better performance and visuals.

Leading the pack is Diablo 4, which will get ray tracing and DLSS support.

Sony’s PC version of Horizon Forbidden West will support DLSS3, as will new social MMO Pax Dei.

Games that have also joined the RTX-compatible series but have unconfirmed features include Dragon’s Dogma 2, Tekken 8, Yakuza: Infinite Fortune (and Name Erased), Enshrouded, and Starminer , Thrones and Freedom, Gray Zone, Warfare, Nakwon Last Paradise, Layers of Fear – and a new ray-traced 4K update for Half-Life 2.

All of these games join the more than 500 existing RTX-enabled games and apps to date, ranging from Adobe’s suite of creative apps to Alan Wake 2, Microsoft Flight Simulator, Fortnite Night”, “Alan Killer”, etc.

Ray tracing is pretty self-explanatory at this point – it’s real lighting, where each “ray” is “traced” to, you guessed it, create realistic shadows, reflections and other lighting atmospheres. RT has been a staple of the current generation of Xbox and PlayStation consoles, but the technology is a step ahead on PCs.

Cyberpunk 2077 is famous for its ray tracing technology.

DLSS, meanwhile, stands for Deep Learning Super Sampling. This is an AI-driven addition, essentially Nvidia’s RTX graphics cards can render games at a lower resolution, but then the AI ​​upscales the game with such intelligence and clarity that it’s hard to compare it to the native resolution. content is distinguished. This works well with ray tracing, which has a habit of slowing down frame rates. For example, you can turn on full ray tracing in a game like Cyberpunk, but instead of running the game at 4K and seeing a flat frame rate, run the game at 1080p. However, DLSS takes over and upscales that image to 4K output, which is relatively indistinguishable from native 4K rendering. This is indeed quite surprising.

RTX features are available on Nvidia’s “RTX” branded GPUs, which first launched in 2018 with the RTX 20 cards. Since then, we’ve had 30 and 40 series cards – and with today’s announcement, the lineup continues to expand and reshuffle “SUPER” 40 series cards.

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