game news Diablo 4: Here are the 5 simple things that fans want and that Blizzard really should offer in their game
Since the release of Diablo IV, player complaints have been as numerous as the monsters in Lilith’s army. Not a day goes by on Reddit without a game idea getting a ton of positive votes. Through the published news, we were able to address five areas where fans are expecting real improvements from Blizzard.
A start that blows hot and cold. For gamers, Diablo IV has a lot to offer!
With the release of Diablo IV, Blizzard developers had to forego the goats and cabbage to appeal to newcomers and longtime fans alike.. The concern is that now more and more negative points are piling up, which on the one hand discourage gamers from investing tens and dozens of hours into it, and on the other hand are causing an uproar about Hack’n’Slash enthusiasts. A few days after publication The game has already been knocked out by one of the community’s stars with a whole bunch of points ! Today, gamers are constantly mobilizing on Reddit to find solutions and bring the top issues to the attention of Blizzard developers. In the flood of messages posted on the r/diablo4 subreddit, we’ve kept some elements that should challenge the game’s creators. Here are five areas where players are asking developers to improve.
A mount that is lacking in hydration in Diablo IV
Points raised by players included: The mounting system is often cited for its various shortcomings. One of the most frustrating things about mounts is it’s the cooldown (charging time) what applies in certain situations. When this happens, players will be exhausted from that cooldown, especially if they face a wall and have to climb. Once at the top, the avatar cannot climb directly onto his steed, which disrupts the flow of the game. Likewise, players complain about the cooldown that applies to mounts when our character is attacked by monsters. If our mount disappears under the onslaught of monsters, our character will have to wait 30 seconds before summoning it again.
The storage is not generous enough compared to the amount of loot
Another hot topic is of course the inventory system. It’s unimaginable for some players to have so few slots in their inventory, and even more so in the context of a game that’s obviously not stingy when it comes to loot ! Although the developers are already therethe transfer of gems in the material inventory (and not in the equipment inventory) will only happen in Season 2, which is not the case for now … Beyond that Players are committed to condensing inventory in general and increasing the number of chests available (4, 3 + 1 shared between characters on the account) because each of them fills up very (too?) quickly. Speaking of compression: the players try it too Make developers aware of issues which can also overload the few places available!
A Paragon system that eliminates the desire to modify its build
Where players are pulling their hair out is in the Paragon system. Every player noticed that Diablo IV suggest many builds for his characters. In order to optimize them, you often have to be careful when investing your Paragon Points. The concern is that some players might like to change their build on the fly, even if it means spending a lot of money on redistributing points. That being said, major downside, the current system requires you to go up each box one at a time to regain your famed points. As such, a handful of players are warning of the need for a lineup a way to redistribute all the points and most importantly create a paragon slot system that records the different build paths which can be set up on the trays. This allowed the player to diversify their gameplay by switching from one Paragon build to another while putting their hand in their pocket.
An experience system that would benefit from being more user friendly and less time consuming
Speaking of Paragon… The thorny issue of the experience system is often brought up by gamers on Reddit. As it stands, there are many nerfs that make level farming at high levels tedious and daunting., which forces players to find a bug and exploit it as quickly as possible before it’s fixed by the developers. If you don’t have a farming tip, you often have to expend many hours of your free time to even get a single level! And that makes some players groan, and also increases the risk of upsetting new players who only recently figured out that at the start of each new season, everything has to start over. To make everything more user-friendly, Players also submit small ideas to make the high-level experience less boringsuch as the simple implementation of a group search function.
Updated by Jinxeb on June 27, 2023 at 8:40:40 p.m
We had to mention it in this article so Blizzard would show us that they still listen to player feedback. In this case, around 7:30 p.m., a new Diablo IV patch was released, which, in addition to an improvement in all classes, also offers the possibility of regaining more experience in the dungeons. A big relief for those who were planning to let their character(s) do a few levels!
Diablo IV needs more gameplay, players have ideas to improve it!
Beyond the treatment of very specific aspects Diablo IV, Players are constantly thinking of small ideas to improve the overall experience. Sometimes it’s not a big deal, but bringing more comfort into the game means ensuring the player’s loyalty and protecting him from an accumulation of minor frustrations. We have already mentioned small things, such as E.g. facilitating leveling up during the endgame, but as an aside we can also mention something the mini-map, which would benefit from a feature where it would appear opaque on the game interface and from changing the color of unique equipment (red instead of orange), a camera that moves a little further away from the character when he is riding his mount, a more practical use of chat on consoles or even on the displayat the end of a fight against a world boss, final DPS percentage (the damage) caused by the various players who participated in the battle.
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