Blizzard has promised to regularly release new information on Diablo 4. The first update deals with User interface, inventory and control, You want to give players as many customization options as possible.
This innovation comes as a surprise: in his other games, the developer tends to use precisely planned controls that are identical for each player.
Items & inventory
It is already known that Blizzard wants to completely overturn the inventory system. The current post was more about optical criteria, which should make it easier for players to navigate through the inventory. Because the originally painted look did not work for the small-scale inventory according to the player feedback, the inventory elements should now be based more on the 3D models.
In addition, the developer adjusts the inventory layout and foregoes items of different sizes to improve the overall picture and overview. In the predecessor, different item types still took up different amounts of space in our backpack. Color, saturation and contrast have also been optimized for Diablo 4.
Assign keys freely
Blizzard also reacts to feedback here: At the request of some players after the first demo, the main ability can no longer be activated with the left mouse button in the future, but can be assigned to any key. This makes it easier to separate "moving" and "attacking".
You can not only assign a new slot to each skill, but also Link each skill slot freely with a new key, The controller control should also be able to freely assign buttons.
You can learn even more facts about Diablo 4 in this video:
15:00
Diablo 4 – Maurice reveals 27 new details
The position of the action bar
In the demo, the action bar was placed in the left corner of the screen to clear the central combat area. However, the feedback showed that the PC gamers want the interface elements in the middle of the screen. However, this changes for console players: If you sit further away from the screen, the tests show that the bar on the left is more popular again. The interface elements remain on the console on the left, while players on the PC should have the choice.
On the PC, it will also be possible to switch between keyboard and controller at any time when controlling. Blizzard adapted the UI to this fact, which is why it tends to use a grid layout. You can find out more about Diablo 4 in our extensive plus preview with a preview.