Hideo Kojima isn't getting any younger, and he seems to know it, as the developer has shared some thoughts on how much longer he can keep making games.
The dream of any artist is to continue creating for as long as possible, whether they succeed or not. Metal Gear Solid and Death Stranding creator Hideo Kojima has clearly found success, but he also wonders how much longer he can keep going. Those who know Hideo Kojima probably know him as a poster – he's constantly sharing his thoughts on Twitter about the things he reads and watches.
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Some fans even came up with a code (if he just said “saw it” [insert movie]”It's bad, if he wrote a paragraph about it, that's fine, if he wrote multiple paragraphs, he'd love it), but his post also offers something you don't always develop from the big names Insights from people, for example, Kojima recently shared that he read Ridley Scott: A Retrospective, a book whose contents you can probably guess, and it made Kojima question how much longer he could keep developing games, “In At this age, I can’t help but think about how I can persevere. I'll be able to stay 'creative' longer,” Kojima wrote.
“I want to keep going for the rest of my life, but is it going to be another 10 years? 20 years? Every day feels like I'm racing against time. Even now, at 87, Ridley Scott is still very active. And when he was past 60 years old – my current stage in life – he created the masterpiece “Gladiator.” Remember, this was also a few days after Kojima was tweeting about his work on the current game he was developing. happened later.
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“The most physically and mentally demanding period of game development, often referred to as the 'moment of truth'. In addition to mixing and Japanese recording, there are a bunch of other inevitable tasks: writing reviews, explanations, essays, interviews, discussions and Non-game related work, it’s very difficult.”
Considering that Death Stranding 2 has a release date of 2025, he may be talking about Death Stranding 2 here rather than OD. Given how pervasive this issue is in the industry, we hope studios don't have to deal with it too much (we hope it's mostly limited to small islands – no offense, but studios have a responsibility to avoid this).