Bioware could have already completed the RPG epic Dragon Age: The Veilguard with the latest patch. This suggests the wording on the official website.
It was only recently reported that the sales figures of the role-playing epic Dragon Age: The Veilguard had remained significantly behind the high expectations; Publisher EA therefore also significantly reduced sales forecasts for the current financial year. This could also have consequences, because Apparently Bioware largely stops working on the title with the current patch.
The development team has now published the latest patch, which should be the last one, unless serious bugs appear. Specifically, the developers said: “Thanks to all of you to play Dragon Age: The Veilguard. We were very satisfied with the stability of the game at the start and hope that you have liked our patches for user -friendliness since then. Now that the game has been stable , we will devote ourselves to all the bugs that disturb the game when they appear.
“Dareth Shiral” is a wording from the game itself and translates “Farewell” or in German just “farewell” or “live well”. Accordingly, it can no longer be assumed that Bioware is still in the title and supplies relevant new features – a step that would not be entirely surprising in view of the more disappointed commercial performance.
The patch notes for the latest (and possibly the last larger) update read as follows:
Changes to user -friendliness:
- Additional quests that can get the end of the game at significantly lower levels have now recommended levels.
Error fixes:
- A mistake was remedied through which rook could only flirt with Lucanis in a certain conversation.
- A mistake was remedied through which the quest “Rue of the horror wolf” was not triggered correctly or rook was stopped by an invisible wall at the intersection.
- A blocking problem with a puzzle in the “merged city” area of the intersection was fixed.
- A mistake was remedied by the armor “determination of the empire” caused negative damage instead of as intended to fire, cold, necrotic and electricity damage.
- Clipping errors in Taash's armor “Rivain's legacy” were fixed.
- A mistake was fixed that some rooks could not change the runes in the Lyrum dagger.
- A mistake in the ability of “medium-heavy armor” championship for warriors: was remedied inside.
- A place on the beach in Rivain was corrected because Rook got stuck there in a permanent state of drowning and could not be pulled out of the water inside.
- A typo on a note that Rook can find in the Dockstadt was corrected.
- A mistake was remedied through which screenshots in photo mode had a significantly worse quality when HDR was “a”.
- An error was remedied through which the screenshot position in photo mode was still displayed on the screen.
- An error was remedied through which the fireflies in the front area of the intersection flickered alarming with certain settings.
- A lighting problem in a conversation with the entire group in the lighthouse was fixed.
- A mistake with the mirror of the transformation was remedied, which prevented the approach and zooming out with the mouse scroll wheel.
- A mistake was remedied through which the visibility of the mission target markings was not updated if the exploration presetting was changed together with the other options of the exploration insert.
- Some adjustments were made to the game's credits.