Playing the F1 game is about pretending to be an F1 driver – and usually realizing how bad you might be if that dream somehow came true. In the realm of career mode, however, you can always be the super-skilled love child of Ayrton Senna, Michael Schumacher and Lewis Hamilton however you like to think of yourself.
As part of our DND preview, we took a look at the control changes for EA Sports F1 24, and we also got a rundown of its new and revamped career mode. Big news? You are no longer limited to creating your own F1 legacy.
iGamesNews
During the preview, Codemasters’ senior creative directors Lee Mather and Casey Ringley (the latter of whom also serves as the game’s senior game designer and vehicle handling lead) outlined what’s in store for the year – which is the biggest overhaul of how this mode will run. many years.
As I mentioned before, the biggest new attraction is that – in addition to being able to start your career with your own unique driver avatar, just like you did in previous years – you’ll be able to take over current drivers in F1, F2 There are drivers, or drivers from the game’s roster of historical F1 icons. Which of these options you choose affects where you start things off and what your goals are at any given time—the latter being highlighted as a big focus this year thanks to the new honor system.
Mather explained that the new system for measuring your progress in the F1 rankings is this time more focused on building a unique legacy for your driver, or building on the established legacy of a real driver of your choice. If you choose the latter, the goals you gain along the way will be tailored specifically to where your chosen driver is in their actual career and what they’ve accomplished.
“Driving in my own capacity, the first honor would probably be ‘doing your first practice session’ or ‘completing your first race weekend’. For Lewis Hamilton, a very mature guy [driver]For a driver like Nico Hulkenberg, a very attainable accolade is obviously “getting your eighth world title”, “getting your first win” [could be one],” Mather explained. “These honors are very real and they relate to what a driver has accomplished in their career or the foundation that you’re working on. [that legacy even further] yourself. “
As you achieve these goals, you’ll also work to increase your visibility and influence within the F1 paddock – assert yourself as the team’s number one driver so you can control the car’s development path and get the contracts you want from the top spot A team at the front. When it comes to the latter, you could even hold secret contract meetings with other teams – which could result in your paddock reps getting a kick out of you, or seem to lead to some interesting questions being asked if it ends up being leaked to the media.
Whether there’s anything you can do to help reduce the likelihood of a leak when you’re a Fernando Alonso-level paddock manipulator is up in the air by Mather – so it seems likely it’s just a risk you’ll always have to face pay attention. As well as the off-track stuff, when you’re in the car, your engineers will provide you with a host of scenario-specific track targets as the weekend progresses – as well as a range of different competitors to try and Beyond.
There are three different types of rivalries, some of which are shorter and more contextual, while others can be more intense – lasting multiple seasons and potentially helping to define your entire career’s legacy. Oh, and if you want to try out these mechanics with your friends, both the Challenge Career and Two-Player Career modes include them, but with a twist that either sets up constantly rotating scenarios or just a chance to feud with your partner Bob.
Overall, I’d say that all of this sounds like it might be more to my liking than Braking Point at times, but we’ll have to see how it all comes together in practice.
EA Sports F1 24 will be released on May 31 on PC, Xbox and PlayStation.