Everything we know about the new Assassin’s Creed that is in development and what we would like to see in them

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Everything we know about the new Assassin’s Creed that is in development and what we would like to see in them

Assassins, Creed, development

It’s not a secret that Ubisoft is going through a delicate moment. The latest information from the company indicated that they were disappointed with the results. Release delays and cancellations haven’t offered much confidence to fans of the franchise either.

To put us in context, in 2022 they canceled Splinter Cell VR, Ghost Recon: Frontline and 2 unannounced. Shortly after the disappointing results, the company announced the cancellation of 3 unannounced projects, in addition to the four already announced in July 2022. And as if that were not enough, Skull and Bones was delayed once again… Another one of many. All this adds up total of 5 games unannounced and two announced.

Since then, Ubisoft hasn’t given too many signs of life. Announced The Crew Motorfest and released the latest update for Assassin’s Creed Valhalla. We know that Beyond Good and Evil 2, Avatar Frontiers of Pandora and the Star Wars game are still in development. But… And Assassin’s Creed?

The future of Assassin’s Creed

The Assassin’s Creed franchise It has become the goose that lays the golden eggs for Ubisoft. Now that Assassin’s Creed Valhalla is officially capitulated, all eyes are on Assassin’s Creed Mirage, an installment that will serve as a bridge between Valhalla and the next episodes: Codename Red, Codename Hexe and Codename Jade (in Assassin’s Creed Infinity). While the Mirage is scheduled for this year, the rest will launch between 2023 and 2026.

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And that’s all? No, depending on the medium Insider Gaming (via The Gamer). Reports Reveal Ubisoft Has Others In Development three more titles from Assassin’s Creed. Currently, they are in “concept phase” or “prototype phase” and their code names are Nebula, Raid and Echoes. In addition, the VR experience with the code name Nexus 2 is added. All these video games would be part of Ubisoft’s plan to relaunch an annual installment of Assassin’s Creed.

  • Ubisoft Sofia (Liberation and Rogue) is in charge of Nebula, which will make us travel between India, Mexico and the Mediterranean.
  • Ubisoft Chengdu is in charge of Raid, a free cooperative title for four players that will rescue familiar characters from the franchise.
  • Ubisoft Annecy is in charge of Echoes, a multiplayer title that uses Scalar technology developed by Ubisoft.

I remind you that this last information IS NOT OFFICIAL, so I recommend that you treat it for what it is: rumors and possible information from Ubisoft sources.

What do we hope to see in the next Assassin’s Creed?

Assassin’s Creed fans have never agreed more than now: the franchise needs Ubisoft to take it seriously again. Origins, Odyssey and Valhalla It’s been fun, but it’s become clear that the huge maps, colorful and leveled equipment, and mythological fantasy have reached their peak. We’ve had fun (more or less), but it’s time to turn the page.

Assassin’s Creed he needs to take a few steps back, remember everything he did to him and take a run to launch himself into the next adventure with determination… otherwise the next big installment is in danger of disappointing many people. The next installment, Assassin’s Creed Mirage, promises to return to the origins: more earthly, set in the Middle East and with better parkour. At the moment, all promises.

As a veteran of the franchise, Mirage promises exciting things… and yet it still falls short of everything I wanted to hear from Ubisoft. If Ubisoft keeps its promises, Assassin’s Creed you will return to the path from which you strayed long ago. So what would an Assassin’s Creed have to be like to live up to the hype?

  • Parkour from Assassin’s Creed Unity. I don’t think there is any debate on this point. The 2014 installment offered us the BEST parkour the video game industry has ever seen. The next Assassin’s Creed would have to adopt it and improve on it.
  • The fight It’s always been a sticky issue in Assassin’s Creed. However, the speed of III, Black Flag y Rogue coupled with Unity’s variety of weapons and moves it would be an ideal choice. Item crafting of some thrown weapons was a big point. The key is to offer a fast experience with many possibilities.
  • The history should focus again on assassins and templars, but not too extreme the sides. The key would be to show a lot of gray and use great conflicts like the world wars, the cold war and others to give it that touch of espionage, covert operations and stealth that the franchise has lost. Unity and Syndicate have missions in the World Wars.

The ambitious future of Assassin's Creed through Marc-Alêxis Coté, executive producer and mastermind of the franchise

  • choose your destination: It is time that Ubisoft allows us to choose our destiny in this conflict and that our actions (kill or not, help or not, get certain information or not) have an impact on the plot. A karmic system. Even being able to choose whether to be an assassin, a templar or a third option. A third side of assassins and renegade Templars who want to wipe out both sides, for example.
  • Huge maps are not a good idea. Origins and Odyssey were horrible in this regard. On the other hand, Valhalla reduced the size of the maps and that was extremely positive. Future maps should be smaller in extent, but larger in height and interiors. Once again, Unity is the example.
  • Out levels, gear tiers and superhuman abilities. The exploration must be free and the limitations consistent with the world. Enemies should grow in difficulty and lethality, not level. Our character’s abilities must be weapons and objects that we choose to carry, being more customizable and requiring manufacturing and preparation. In order not to leave Ubisoft, in Ghost Recon Breakpoint we must prepare the confrontations.

The most important point and Ubisoft’s pending issue is to make moving around the world is rewarding without the need for horses, other methods of transportation, and fast travel. Both the world and the parkour must be built so that we can spend dozens of hours going from here to there. Two great examples are Batman Arkham Knight and Marvel’s Spider-Man.

In short: what do we hope to see in the next Assassin’s Creed? The return to the essence Assassin’s Creedthe best of previous installments and all the news that the technology of the new generation of consoles, PS5 and Xbox Series, and PC allow.

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