As part of its first official broadcast celebrating Fallout Day, Bethesda showed off a slew of content coming to Fallout 76. There are pets, a playable ghoul game, and a dungeon with a giant snake. Todd Howard also makes a cameo.
As outlined in a blog post from Bethesda, it showed off what it showed in a broadcast that ran for around 40 minutes in total, with the publisher going all out for 76 here, just as it did in As suggested in preparation, no matter how many fans took to Twitter to pray for the release of something like a Fallout 3 remaster.
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So, what actually emerged? Well, like a giant snake, and a puppet that inspired it. Here’s the new raid, The Shining Abyss, an “MMO-style dungeon” featuring the Ultracite Terror, which the developers believe is “definitely the biggest boss in Fallout 76, and probably the biggest boss in Fallout “The biggest boss in the game”. Basically, it’s a giant snake.
To get it in The Shimmering Abyss, launching this December, you’ll need to fight your way through a series of other difficult encounters in the dungeon, a mysterious underground research laboratory among the ash heaps of the Enclave Radioactive hypercalcite was studied here.” Among them are a large Sentinel droid, a crazy mole miner known as “Stalker”, and a squad of powered armored Enclave with the call sign “Epsilon”.
In addition to this, developers led by 76 Big Cheese’s Jon Rush and Bill LaCoste also revealed CAMP pets that will bring dogs to life as part of the Gleaming Depths update and cats are brought to the game, as well as some of the gameplay Ghoul was previously announced to launch in early 2025. Rush also revealed that fishing will be added to the game at some point in the future. Oh, and player titles are also coming in December, in case you want to give your character a nickname like “Bossy Beast” or “Dirty Fool.”
Todd Howard, who guest-starred to close out the series, said: “Here at Bethesda, we’re now in our 20th year of producing the series, and there have been a lot of people who have worked on the series over the years, You can ask any of them – whether they’ve worked on games or now on TV shows – and everyone will tell you there’s nothing better than working on Fallout,” he added. The studio “expects more.”
So, that’s it. Another cool thing that happened during Fallout Day was that Team FOLON announced that this massive mod has now been redeemed over a million times.