The Fallout TV Series has finally been green-lit to move forward to production this year almost two years after it was initially announced by Amazon Studios via Twitter!
Fallout TV Series To Start Production In 2022
- Genre: Post-apocalyptic
- Produced by: Amazon Studios and Kilter Films
- Release date: TBD
- Streaming Service: Amazon Prime Video
Fallout redefined the isometric role-playing genre in the 90s when Black Isle Studios, the developers back then, introduced the game that would leave a huge mark in players even decades after its release. Fallout is a post-apocalyptic, dystopian RPG that examines the aftermath and repercussions of nuclear war, wiping out nearly every city in the United States.
A century has passed but the destruction of society as we know it continues to be as pervasive and haunting as ever. In order to survive, others hid in vaults where experiments were conducted to study and understand how they could rebuild their lives once again. While there were also those who decided to brave the barren wastelands to establish their own rules from the ground up.
The Fallout franchise was popularized even further when Bethesda Softworks took the reins starting in 2008, 200 years after the war. Not only did they change the gameplay into first-person perspective, but they also introduced real-time combat with a sprawling world focusing on exploration. Siding with one faction meant that you would either become an ally or enemy of others.
Background of the Production Teams
The Fallout TV Show will be produced by Amazon Studios and Kilter Films – the latter of which involves Jonathan Nolan and Lisa Joy, who created the acclaimed HBO sci-fi series, Westworld. Jonathan is set to direct the series premiere.
To make the collaboration all the more exciting, Bethesda Game Studios’ Game Director, Todd Howard, will also be the executive producer to bring the magic of the dystopian world to life.
According to Jonathan and Lisa, “Fallout is one of the greatest game series of all time. Each chapter of this insanely imaginative story has cost us countless hours we could have spent with family and friends. So we’re incredibly excited to partner with Todd Howard and the rest of the brilliant lunatics at Bethesda to bring this massive, subversive, and darkly funny universe to life with Amazon Studios.”
Moreover, Geneva Robertson-Dworet who wrote Captain Marvel, and Graham Wagner who co-executive producer Silicon Valley, will be the series’ showrunners. Currently, neither camp has disclosed any details about the plot if they’ll lift some stories from the games. But we can certainly surmise what’s in store.
Best Fallout Stories to Adapt
The Fallout universe would be absolutely perfect for an episodic TV arc. The possibilities are definitely endless with the breadth and depth of current existing lore and stories. One way to do it would have a central protagonist over an entire epic storyline. The other way, which I prefer, would be to create an anthology series, much like Black Mirror and focus on different stories every episode.
Some of the best quests of Fallout could be great inspirations for great television episodes. Let’s look at a few now.
Potential spoilers ahead
for some sidequests in Fallout, Fallout 3, Fallout: New Vegas and Fallout 4. You have been warned!
Oasis (Fallout 3)
Oasis is a quest (and a location) in Fallout 3. The player hears a rumour that a serene paradise exists within the Capitol Wasteland, hidden away and shielded from all the destruction. As the player approaches this oasis, they are greeted by the Treeminders, keepers of the grove.
As they explore the Oasis, they meet Harold and Bob, super mutants who have been infused into a tree. Apparently, this mutant tree is responsible for the prosperity of the Oasis, and it is through the pair that all of the plants grow. However, they have been stuck in the same position for decades, and humbly request that the player give them their final rest.
This is quite a moral dilemma as what would the player choose? To give mercy to the pair, but end the abundance of life all around them? Or prolong Harold and Bob’s tormented existence, but ensure that the surrounding environment prospers?
The Institute
Of course, The Institute would be a great topic for Nolan to explore, given his history with Westworld. The Institute is a shadowy, technologically advanced faction that created Synths, or synthetic humans.
These Synths were their logical next step in human evolution. Since Westworld is quite filled with philosophical undertones about Artificial Intelligence, free will, and what it means to be human, exploring this faction would be a perfect fit.
Vault 12 (Fallout)
The Vaults in the Fallout games are the most iconic of them all. Developed by the Vault-Tec Corporation, these bunkers were designed to withstand radiation and sustain life for large amounts of people. Unbeknownst to the populace, however, is that Vault-Tec were not the saviours everyone thought them to be. Instead, each and every Vault was set up as an experiment with different ways of testing the human psyche.
Some experiments were simple, like mixing a large number of cultural backgrounds into a small area. Others though were more sinister.
Vault 12 from the original Fallout game was designed to never close its doors, even in the event of nuclear fallout. It was intended to study the effects of long-term radiation on humanity. As expected, the vault did not close and radiation leaked in, turning the residents into ghouls.
This Vault could show us a glimpse of what people went through during the initial nuclear explosions. This moment isn’t really shown in the Fallout games (aside from the introduction of Fallout 4). It would be a great opportunity to explore this moment in the Fallout timeline.
Vault 11 (Fallout: New Vegas)
Fallout New Vegas arguably has some of the best quests and storylines in a Fallout game. One of which is Vault 11. The experiment in this bunker was something that tested the population’s humanity.
Inhabitants of Vault 11 were told that they would have to sacrifice one member of the vault every year. Failure to do so would mean the extermination of everyone inside the vault. People were outraged at this and sacrificed the vault’s first overseer. Year after year, sacrifices were made until the population fought against each other and completely died out.
The grim side of this tale was that in reality, there was no need to make sacrifices. If people refused to give in to this absurd rule and band together, Vault-Tec would have congratulated everyone for being a shining example of humanity, and let them be free.
It’s definitely an exciting time to be a gamer who enjoys good television. HBO’s The Last of Us is right around the corner, as is Sony’s Uncharted movie.
Want more content? Be sure to check out Hogwarts Legacy Wishlist – What I Want from the Open World RPG and Death Stranding Director’s Cut Releases on PC Spring 2022.
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