Final Fantasy 16 Producer Naoki Yoshida clarified that the game prioritizes British English as the main language, and Japanese dubbing will be processed in the post-development phase.
If you are a fan of Final Fantasy, you will know that these games are usually Japanese first; in the past, they would be launched in their hometowns before the West, and local language development always took place before localization.
It is surprising to hear Naoki Yoshida in a new Japanese interview (via Dualshockers) explaining that the team will use English first in this game.
“We have always prioritized recording in English. We produce exclusively in British English,” the producer told the Japanese media. “We are using face capture, so later, we won’t have to manually adjust each face in the cutscenes.
“And it’s a complete capture, because the motion capture actors are dubbing at the same time. Well, we don’t do this for every cutscene. But in any case, this is the reason why English dubbing has improved the most. Japanese dubbing is coming it has started.”
We recently heard that the English voice work in the game is almost complete. But with this in mind, don’t expect to see this game at the Tokyo Game Show in 2021, because the company hasn’t prepared enough for another show. However, Yoshida’s slow and steady approach is not surprising. We heard in February that Square Enix intended to block “Final Fantasy 16”.
As early as September 2020, we saw the trailer for “Final Fantasy 16”, but since then, we know very little about the game and its actual content.
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