Final Fantasy 7 Remake Intergrade looks better on PS5, runs and plays better, but you have to wait for the sequel to really make full use of the hardware.
Since the announcement, Final Fantasy 7 Remake It feels like a nice, even if foreseeable upgrade. It improves the quality of effects, provides frame rates and visual modes, brings clearer textures, and more.
The game even takes advantage of the adaptive trigger of the DualSense controller-all standard prices for PS5 upgrades, and as we have seen in most other previous-generation games, they get an enhanced version on PS5. These technological upgrades are good, but they have not fully utilized the PS5 hardware.
To this end, game director Tetsuya Nomura said, we have to wait for Part 2. When talking with Famitsu, the senior director selected things like DoubleSense haptics and 3D audio as features that Intergrade does not support.
“In terms of graphics, lighting and texture are the main adjustments [in Intergrade], But environmental impacts such as fog have also been added to further enhance the sense of reality and immersion in the world. “Nomura was translated by VGC.
For adaptive triggers, they are partially supported. However, in terms of using all the features of PlayStation 5, please wait for the next game we can start from the beginning. “He added.
This is not surprising, because new hardware and its features are rarely fully utilized when games are released. The Final Fantasy 7 Remake sequel will be developed with PS5 in mind, so it is more likely to perform well in terms of display hardware, not to mention making games in ways that cannot be done on PS4.
The news about Part 2 is trivial. We know that this product is being produced at Square Enix, and the team hopes to continue to subvert fan expectations. The game has not yet been officially released.