Frozen update adds arched Namir

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Frozen update adds arched Namir

adds, arched, Frozen, Namir, update


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Stephany Nunneley
Wednesday, April 22, 2020, GMT
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Capcom details what to expect when it updates Monster Hunter World: Icefield tomorrow April 23.

Patch notes Monster Hunter World: Ice Source Capcom provided a title update 3.5.

The update will be released on all platforms tomorrow, because all PC updates are now synchronized to the console.

In patch 13.50, Kulve Taroth became a master, and he sought Namielle for vault tempering.

The changes include an increase in the number of weapons that can use the layered weapon function, and it is now easier to obtain certified weapons from Kurvi Tarot Siege. You can also expect many bug fixes.

As for future expectations, Update 4 will arrive in May and will feature the monster Alatreon.

The complete patch description is as follows.

If you are a newbie in Monster Hunter World, you can check out our extensive guide here.

Monster Hunter World: Icefield Update. 13.50

Major additions / changes

general

system

  • Increased the number of weapons that can use the layered weapon function.
  • Increased the base / part number of layered weapons.
  • Identified weapons can now be upgraded in the blacksmith shop.
  • Evaluation weapons can now be manufactured at the Ancient Forge.
  • Added new pendants.
  • Add the obtained item placement options to the "Options" menu.

miscellaneous

  • Evaluation weapons can now be more easily obtained from Kurf Tarot Siege.
  • Incandescent weapons are now easier to produce weapons with higher rarity.
  • The following charms have been added: attack charm V and escape charm V.

Bug fixes and balance adjustments

Base / Facilities

  • Fixed an issue where the order of research requests would change when photos are submitted in a specific order.
  • Fixed an issue where players would be penalized under certain circumstances and unable to enter other players' rooms.
  • Fixed an issue that displayed items with a low drop rate in the Master Rathalos' wing reward chart.
  • Fixed the following issue: If you complete the equipment in a certain order, you can set up layered armor.
  • Fixed an issue where the player's appearance would appear unexpectedly when using specific gestures in the party center.
  • Fixed an issue where the number displayed on some hairstyles might vary depending on the character type when changing appearance.
  • Fixed an issue where, under certain conditions, after completing the mission "Crossing the Lost Road", players could not accept the next reconnaissance mission from the inn at the party center.
  • Fixed an issue where a complete icon would be displayed in a research request without photos when certain conditions are met.

Monster

  • Fixed an issue where certain monsters would behave unconsciously when starting a turf battle under certain conditions.
  • Fixed an issue where, in some cases, parts cut from angry short-range animals would enter areas where players could not normally enter, making them unable to sculpt rewards.
  • Fixed an issue where the explosion effect of explosive elements could not be correctly synchronized with certain monsters during online games.
  • Fixed an issue where angry Rajan's behavior would become unstable if the final blow was made on a fragile ground.
  • Fixed an issue during the siege of Safi’jiiva. If certain steps were taken, even if the goal was not completed, the goal would appear to have been completed.

player

  • Fixed an issue where the Captain of the Third Fleet would appear unintentionally in some cases.
  • Fixed an issue where using Tracker's hairstyle with Pearlspringα + head armor would cause the player's character appearance to appear unexpectedly.
  • Fixed an issue that caused the appearance of player characters to appear inadvertently when equipped with a male Direwolf layered headdress and a specific hairstyle.
  • Fixed an issue where performing certain gestures with Felyne Ishvalda Raimentα + would cause unnatural behavior.
  • Fixed an issue: If the player was hit by Furious Rajang's hairpin while wearing Rocksteady Mantle, he would be directed to fly in an unintended direction.
  • Adjusted the position of the demon mace and sword when sheathing.
  • Fixed an issue where canceling the guidance of certain certain wall / boundary monsters in the tundra area would cause players to get stuck behind the wall or cross the boundary.
  • Fixed an issue that caused some weapon postures to look unnatural when equipped with Glavenus or acidic Glavenus insect knives.
  • Fixed an issue: when a double-edged sword user hits a monster with a unique claw attack in an online game, the player trapped on the monster will be forcibly dropped.
  • Alleviated an issue that caused the player to be harmed even if the prospective chopper was successfully executed.
  • Fixed an issue where the pendant could not be seen when equipped with Banuk Coilα + and Aloy bow at the same time.
  • Fixed an issue where the drinking animation of using certain items would be cancelled when poisoned.
  • Fixed an issue where players would use the drawn weapon to perform guard animation when certain conditions are met.

miscellaneous

  • Added a note to the "Squad" tutorial, stating that the deputy captain can also invite players to join the squad.
  • Fixed an issue in the "Available Tasks" screen of "Guide Land". Under certain conditions, players in a task would appear in tasks without players.
  • Fixed an issue where planned research requests would be unlocked due to events that have not yet occurred.
  • Fixed an issue where data was retained on the custom radial menu when obtaining incorrect items.
  • Fixed an error when checking additional content online.
  • Various other bug fixes have also been made.

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