As is well known, Ghost of Tsushima is coming to the PC on May 16th and now there is concrete information about the content, system requirements, visual features and also a little surprise.
Another PC port of a Playstation classic will be released in around four weeks, Ghost of Tsushima Director’s Cut, surprisingly shortly after Horizon: Forbidden West, which we received in March. Sony has come up with a lot of ideas for the PC version and a certain extra is actually being used for the first time.
But let’s start with the content first. Ghost of Tsushima Director’s Cut includes not only the main game, but also the Island Iki expansion and the cooperative Legend mode. Fortunately, it even supports cross-play with Playstation 4 and 5 as well as in-game voice chat. However, registration on the Playstation Network is absolutely necessary.
Ghost of Tsushima is also the first PC title to receive a new Playstation overlay. The overlay includes, among other things, your friends list, trophies, settings and your profile and can be accessed at any time at the touch of a button or in the menu. Here, too, as you can imagine, registration on the Playstation Network is required. Accordingly, the overlay also connects your trophies from PC and Playstation.
However, the system requirements are not entirely without problems. An SSD is strongly recommended. For 1080p60 you have to have an RTX 2060 or Radeon RX 5600 XT in the computer. For 1440p60 it can be an RTX 3070 or RX 6800 and if you have your eye on 4k60, you almost have to go for the top models from NVIDIA and AMD, or RTX 4080 or RX 7900 XT.
The port was again carried out by Nixxes, which gives hope for a technically clean implementation given the good experiences with Spider-Man, Horizon: Forbidden West and God of War. In addition to all common resolutions, the PC version also supports the widescreen formats 21:9, 32:9 and even 48:9 for three monitors.
You can improve your frame rates with the upscalers NVIDIA DLSS 3, AMD FSR 3 or Intel XeSS, and NVIDIA DLAA or AMD FSR 3 Native AA are available for better image quality. Controller support is of course mandatory, with haptic feedback and adaptive triggers from the DualSense controller also supported on the PC.