The launch of the game streaming service Google Stadia was associated with all kinds of problems and missing features. A few weeks later, the impression seems to be solidifying that the new model is flopping.
Is Google Stadia developing into the final flop? After the troubled start, the game streaming service doesn't seem to get the curve, at least when you look at Destiny 2's player count. Bungie's sci-fi epic is one of the most notable and important titles on Stadia, but interest seems to be waning now.
According to a new report by the renowned magazine Forbes Destiny 2's number of Stadia players has more than halved since the service started. The flagship of the game line-up, which is also included free of charge as part of the Pro subscription, could be used as an indicator of dwindling interest in the platform.
Shortly after the start of Stadia at the end of November 2019, Destiny 2 gambled 19,400 players on the game streaming service. A little over a month later, the world already looks different: only 8,020 gamers gambled Destiny 2 via the game streaming service – this corresponds to a minus of 58.6 percent.
How does it compare to the number of players in Destiny 2 on the other platforms? Admittedly, interest in the game also declined, but not as much in percentage terms as in Stadia. The biggest minus was 11.5 percent on the PC (November: 494,000 players – now: 437,000), but on the PS4 and Xbox One consoles it was comparatively very low 4.2 and 4.4 percent, respectively.
The Stadia numbers are likely to be all the more worrying for Google because at the time of the first survey, Founder's editions of the service were still in delivery and not all pre-orders had been supplied. In addition, the system around the Buddy Pass has been implemented in the meantime, which is also supposed to lure friends to Stadia via free trial. However, this seems to be of limited benefit and it will be interesting to see whether Stadia can establish itself on the games market in the long term.