Helldivers 2's DSS is back online with a major overhaul that should stop it from becoming a friendly fire threat more permanently, as lighting will reappear in your line of sight

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Helldivers 2's DSS is back online with a major overhaul that should stop it from becoming a friendly fire threat more permanently, as lighting will reappear in your line of sight

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The democratic space station in “Battlefield 2” makes a comeback, just in time for the galactic war to return to the Light front. And, thank God, Arrow has made some changes to the giant space station that should make it a more effective asset and stop it from being very lethal to friendly forces.

If you're not around, you'll be blasted into the stratosphere by careless teammates. When DSS first returned last November, it quickly turned against many players, as its orbital barrage proved to be very good at killing Helldivers, and even Better than the enemy's intended target.

Now, after players defeated the Terminator in the last major order, DSS has returned from its latest MO, which brings the action back to Lightfront. With the help of the “repaired” space station, you need to fight off 14 of Illuminate's attacks, two of which are already knocked back because this is Helldivers 2 and things never stop moving.

The official reason Arrowhead gave for its mini-cold war with DSS was that it “suffered a system-wide crash during the original Illuminate invasion,” and to be fair, we were all a little excited at the time, so it would have been pretty cool for a floating space object. , it is easy to overwork, fall and die temporarily.

However, it has now been fixed and some tweaks have been made. “Planetary Bombardment Tactical Operations have been taken offline until adjustments are made to optimize certain undesirable externalities,” Arrow wrote in the briefing. “Heavy Ordnance Distribution Tactical Operations have been ramped up, which will increase Helldiver loadouts on orbiting planets.” ” The space station can also now move more frequently — “six times more frequently,” according to the developers.

What are the early reviews of these changes? Well, like Helldivers, it’s a bit complicated. Some people love it, some think it needs some work, and conveyed that through GTA 5's Lamar Davis.

Regardless, at least now you're less likely to be killed instantly upon falling, the same fate that Arrow's CEO hopes will be the fate of all A-list actors in the Helldiver movies.

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