Death Stranding ran out of the Game of the Year award at The Game Awards 1019 gala, where finally Sekiro: Shadows Die Twice rose as the big winner. However, the work of Kojima Productions got hold of three figurines, among which the one of Best Direction for Hideo Kojima. And precisely the Japanese creative has wanted to speak again about the sensations that the title in question brings, hoping to have generated positive energies in their players
He has done it through a new video released by PlayStation with interesting details about the game. According to Kojima, I expected that the indirect contact provided by the Social Strand system offered some positivism to people when it comes to entering the universe of Death Stranding. According to him, the objective was generate those good energies without the need to offer direct contact with the rest of the players and without feeling the anxiety about this fact. It seems that the result obtained has been more than satisfactory in this regard.
Death Stranding remains topical one month after its official launch and has already achieved recognition from critics and the public. Now it will be time to see what is the next project that embarks on Hideo Kojima, which could be a horror video game or even the sequel to Death Stranding, although it would be very different from what has been seen on PlayStation 4.