AI art is causing a lot of controversy right now, and it turns out that High On Life by Squanch Games are using some.
Whether you find it funny or not, you probably can’t deny that High On Life is a very colorful and dynamic game. It has some pretty bold art direction, but according to a recent Sky News interview with Squanch Games founder Justin Roiland, some of the art used in the game was made using artificial intelligence techniques.
Roiland explained that High On Life uses the popular Midjourney AI, a tool that can generate images in a variety of styles. “It makes the world feel like a weird alternate universe of ours,” Roiland said. “We use it to come up with weird, interesting ideas.”
Speaking about his vision for the future of AI and art, Roiland said: “I don’t know what the future holds, but AI is going to be a tool that has the potential to make content creation very accessible. I don’t know how many years we have but all you need is a guy with some great ideas.”
Lead designer Erich Meyr also noted that AI was used to prototype some character voices, with one secondary character apparently left intact, without specifying which one.As an early development tool, AI in voiceovers seems to be becoming more common as hell blade
It’s a shame to hear that AI art was used in the final version of the game, because all it does is take work away from real artists, which is a big reason why the technology is so controversial. An easy solution to making the world feel alien is to involve a wide range of artists, since no two people will ever make the same thing. Maybe the team was too busy letting the joke go on for too long.