Horizon Forbidden West: skill tree, crafting system, machines … The game reveals new assets

oriXone

Horizon Forbidden West: skill tree, crafting system, machines … The game reveals new assets

assets, crafting, Forbidden, game, Horizon, machines, reveals, skill, System, tree, West

Game news Horizon Forbidden West: skill tree, crafting system, machines … The game reveals new assets

GameInformer was able to see two demo versions of Horizon: Forbidden West right from the start of sharing exclusive images. Interface, hunting and fighting … that changed in the second episode.

Inspired by Ghost of Tsushima?

GameInformer brought new information about Horizon: Forbidden West via a video posted on their YouTube channel. The sequel to Horizon Zero Dawn, a highly anticipated game from early 2022, was followed by two American media journalists. And in a round table recorded in the form of a podcast, they shared their feelings.

And among the revamped features, it’s the improved user interface that journalists noticed. It appears to be less loaded than the first episode and has additions inspired by other games. When you slide your finger across the touchpad, It is possible to view the various quests in progress and the direction you need to take: a mechanism created by Sucker Punch and his spirit from Tsushima. was acquired. In addition, this less dense interface allows the decorations to be better appreciated. One of the journalists said he had a “livelier, denser world“As an example, the number of people who sit, drink cups and play cards. Guerrilla Games has probably tried in this direction for another aspect of the game: the side quests. Horizon: Forbidden West sees Aloy, the heroine, new protagonists, and.” is torn between the idea of ​​fulfilling her main task and helping the people she meets on her way. These are the personalities that should be more lovable, with side quests becoming more exciting and poignant than before..

Everyone their own way of playing

In general, the two GameInformer journalists emphasize many improvements for the gaming comfort: In addition to the less talkative surface, it is the scans by Aloys Focus that have been modified. While it shows what grips Aloy can take, it also highlights the different parts of enemy machines. However, these are used for creating new tools and occupy a more important place than in the first episode.. Some tools and weapons can only be made in exchange for special components that are easy to track down.

In addition, Game Informer points out that the skill tree has also been redesigned to allow players a greater variety of approaches in combat. It offers six different play styles (warrior, Trappers, Hunter, Survivors, intruder and Machine master), with each tree having 20 to 30 skills (passive and active). These can also be reinforced by the outfits Aloy finds along the way.

Eventually, Game Informer explains that Guerrilla Game hasn’t rested on the laurels of the success of the first episode. Nevertheless, the studio remains cautious and does not want to show too much before the game is released: Less than two months are waiting for the release of Horizon: Forbidden West on PlayStation 5 and PlayStation 4.

Profile of Charlanmhg, iGamesNews

Through Charlanmhg, Write to igamesnews.com

MPTwitter

Leave a Comment