It was in 2010 when, like any neighbor’s son, I thoroughly enjoyed the delights it presented Rockstar with Red Dead Redemption. John Marston’s adventure was a glorious representation of the Wild West, which has only been surpassed by its own sequel. However, the developer released one more appetizer for gore fans shortly after.
Red Dead Redemption: Undead Nightmare has garnered the status of being considered one of the best DLC of all time, being able to look face to face with titans like Blood and Wine or Phantom Liberty. Despite its obvious virtues, I never tasted that zombie apocalypse that generated so many good memories among a large legion of fans. Now, with the arrival of the title on PC, I have managed to correct a personal historical mistake.
Good to see you again, John!
The expansion places us in a very specific moment in time, since we are launched into the adventure shortly after John Marston has resolved all his pending issues with the United States government. Once your debt is settled, all that remains is enjoy a full life with Abigail and Jack on his ranch, although everything goes to hell when a zombified Uncle arrives to ruin everything.
After transforming his family, the protagonist is forced to recover his equipment, get on his horse and launch himself into a world in danger to find out what is happening. When you think of the living dead, one of the images that will come to mind is that of a horde of slow, putrid and terrifying beings that attack anyone. That idea, that classic representation of the resistance of survivors in the face of tragedy is wonderfully captured by Rockstar.
Undead Nightmare has made me fear for my life and it is not an exaggeration. Desperation took hold of me as soon as a zombified puma killed my horse in Tall Trees to leave me at its mercy, amazement ran through my body when I saw several Bigfoot in the s now and ran in terror in search of a roof before the avalanche of corpses that were pounced on me.
The change in tone that is created with the expansion is wonderful, as we go from a world with beautiful sunsets, a glowing sky full of life, to a tremendously dark context. It’s great that Rockstar replaced the birds with bats, filled the grasslands with goats that offer bad omens, placed zombies here and there, and emptied all the towns.
We will only find some consolation when we help those who still resist defending them, in a dynamic that I have never rejected. It’s great to arrive at an infested area, grab the repeating Winchester and start dealing left and right. No bullets to the chest; You have to kill the zombies with perfect shots in the head if you want them to stop moving once and for all.
The amount of new resources that were introduced is not only large, but also responds to advances in the story itself. That West Dickens’ remedies serve no purpose other than attracting bodies fits with the logic that his products cause more harm than good, just as holy water emerges from the congegration of Two Sisters. All this so that it is a guilty pleasure to send them back to the hell from which they should never have left.
This is the Rockstar that I remember
I liked GTA V, but the plot of Michael, Trevor and Franklin didn’t live up to what I expected. Rockstar went overboard with the satirical formatso I longed for characters like Roman, West Dickens or Brucie. The company has always been acidic and its dialogues have been a fundamental weapon to reflect that constant mockery of the worst values of society. In Undead Nightmare I have reconnected with that company that I had not seen in years.
The conversations between John Marston and the rest of the characters he meets are delicious. Seth’s mental problems, Dickens’ lies, Bonnie’s tough tenderness or Landon Ricketts’ tremendous poise are great and I was very grateful to meet them again. Unique, memorable characters, with each one providing a different perspective on how to survive a catastrophe of these characteristics.
I will not deceive, I knew the end of the expansion before it started
Of course, the final twist of resurrecting Marston as another undead is fantastic, which, although it is still just another outfit, has become the definitive symbol of the expansion. Getting on the backs of War, Famine, Death or Plague to ride unleashing chaos is wonderful and another example that, to hell with conventions. If Rockstar feels like it, then let the horses of the Apocalypse appear and we all celebrate. His only sin is not having yet slipped in any reference to Back to the Future III.
Taking a look at the brand’s post-launch contents, there is no doubt that Undead Nightmare It is the best project they have ever created. Rockstar has not lavished too much on significant expansions, beyond all the free content of GTA Online, so I doubt that we will ever see something as bizarre and crazy as it was to be surrounded by your resurrected aunt Lourdes in the worst possible way. .
In iGamesNews | Red Dead Redemption 2 has one of the best missions ever and no one will ever convince me otherwise
In iGamesNews | The secret life of human beings in Red Dead Redemption 2: five years later it continues to surprise us
In iGamesNews | Red Dead Redemption 2’s obsession with details has no limits: this is the ballistics we want for GTA 6