It is fair to admit that one of the best RPG that was launched in stores last year was Dragon Quest III HD-2D Remake, the new version that brought back this classic installment with a face washing worthy of leaving you with your mouth open. However, Square Enix had pending duties when he wanted to repeat the play with the two previous titles, so it is something that will fulfill this year with Dragon Quest I & II HD-2D Remake.
As much as the name may seem to be their predecessors, the truth is that they are actually sequelae of the numbered third of the franchise, since all of them make up the so -called Erdrick's trilogy. For this reason, it is a couple of titles so special that they will help complete the series and, in addition, with this new graphic quality so amazing that it will make them more special and iconic yet.
I could see that recently because a few days ago I had the opportunity to Try a brief advance of the first and second Dragon Quest that, originally, they went on sale in Japan in 1986 and 1987, so both will return to life for their imminent 40th anniversary. There is no better time for this to make the most veterans or the newly initiated have within their reach the definitive version of these classics that shape one of the most exceptional sagas in history.
In the case of Dragon Quest Ihistory places us in the kingdom of Alefgard, where the protagonist is a hero who leaves on a trip to defeat the evil King Dragon, who has stolen the sphere of light and threatens to plunge the world in the dark. In addition, during his adventure, the mission will also be to rescue Princess Gwaelin while facing fearsome monsters to restore peace.
For its part, in Dragon Quest IIthe plot is set 100 years later and tells the adventures of the young prince of Midenhall. Determined to eliminate the evil Sorcero Hargon, he will be accompanied by his cousins to travel around the world fighting demons in an epic odyssey in which the fighting and countless challenges to overcome in an unforgettable adventure will not be missing.
I was sorry that the part that I could play just lasted a sigh, because the truth is that it is a real joy power revive such classics with such an outstanding graphic quality and that maintain the same graphic style that was used in last year's title. That leaves us with high definition worlds that continue to maintain that appearance in a pixelated 2D, but with impressive and more modernized effects.
The same affects its interface to achieve improved and more intuitive menus, to which others are also added quality of life improvements In the speed of the texts, so that they move faster yet or even instantaneous. The same also affects their own spin fighting to accelerate a barbarity, in case someone prefers to stop lying and go to the grain in each encounter that is ending.
If you are from those who already played the remake of Dragon Quest IIIyou could say that these new players will cause you the same impression, either for better or worse, since the rest are aspects and characteristics that I could appreciate during my departure are exactly the same. That does not mean that their worlds have redesigned for the occasion to be expanded and offer a more fluid and more detailed exploration that never. It doesn't matter if you visit a city, a castle, a house, a cavern or the place that is, because everyone looks like a scandal.
For getting more in details of the parties I could play, in the first Dragon Quest I was able to get a dog costume that aroused the laughs among all the journalists who were in the room as each one was unlocking it, because of the sympathetic and hilarious aspect that he gave to the hero of the adventure. Of course, it was a very useful piece for how the statistics increased and it served me as great help to overcome the adversities of a dark maze that should be crossed.

As to Dragon Quest IIthe part that I had before me was more plot of going from one city to another to talk to important characters related to the plot. I thank that there was a spell that gives you the ability to automatically move to cities through which you have previously passed, because otherwise it would have been something extremely tedious to travel its colossal world while you run with enemies every two or three steps.
What I am clear is that both games left me immense desire to be able to deepen more in their novelties and strengths, but above all to play more and in conditions to these titles that aim to be as essential as the remake published in 2024. It is only possible to know the date on which Dragon Quest I & II HD-2D Remake It will arrive at PS5, Xbox Series, Nintendo Switch and PC through Steam, although it has entered the pull in my favorite list.
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