If you don’t feel like swinging webs in Spider-Man 2, you’ll start to annoy Bruce Campbell more and more.

Like every neighbor’s son, in the mid-2000s the adaptation of Spider-Man 2 to the world of video games it arrived in stores. For a long time, the work of Treyarch It was considered the culmination of the wall-crawler’s adventures and great memories are kept of it, among other things, for its unexpected humor.

And the narrator and guide during the tutorials is none other than Bruce Campbell himself. Sam Raimi’s brilliant insistence on including the legendary actor in all his productions also extended to the virtual plane, so the jokes and the jokes were insured. The most surprising thing of all is that the developer had foreseen all kinds of player behaviors.

I never imagined Death Note as the umpteenth clone of Among Us, but there are people who want to see the world burn. like me

At the beginning, when Campbell teaches us the process of swinging spider webs through the buildings of New York, but if we decide to ignore it and start walking with the web shooter, the interpreter will get angry. Starting at minute 7:16 of this video you can listen to it and below you can see what it says in Spanish.

“Okay, wait a minute. Last time I looked, you were still Spider-Man. You know, the guy in the fancy crime-fighting suit swinging from building to building… Where’s the swinging? If you’re going to running around, I’ll be forced to say hurtful things that I’ll later regret, and neither of us wants that. So just…swing it takes some practice, but I’m sure you can do it… at some point… with time and help… Move now!

Whoa, stop, stop the music. Cut. You and I need to talk. The rocking, don’t you like it? Do you think you’re too good for that? Or maybe not good enough, right? Is the pressure affecting you? A little anxiety? Well, that’s fine. I personally don’t know anything about that, but I’ve heard it’s hard.

Okay, let’s give you a break. Let’s calm down a little, let’s take the pressure off. Breathe. Do things at your own pace. But you really have to balance. Practice, read what’s on the box down there in the corner, and you’ll be fine. Alright? Alright?”

The Campbell’s despair is absolute and it increases little by little as it sees that you are not paying attention to it. He even stops the game at Spider-Man 2 so that you listen to him carefully and he will try to take the pressure off of jumping into the void for the first time.

A fabulous detail that joins many others that can be heard in the video game, especially in the initial section in which the narrator interacts a lot with Peter Parker.

In iGamesNews | He was in Red Dead Redemption 2, in Spider-Man and in Bioshock. This number appears in dozens of games, and its origin is a real door

In iGamesNews | Spider-Man even had his own big musical on Broadway… and it was a dismal failure. This is the story

In iGamesNews | Marvel’s Spider-Man 2 players are doing some crazy things thanks to spiders and mobility improvements

Leave a Comment