Look, I know the battle is not very good. It sucks, but if you skip directly to “Mass Effect 2”, it’s your fault.
To me, it feels like the online video game community is currently in a glorious time warp, dating back to the early 2010s. High-quality reproducers like “Mass Effect Legend Edition” and “NieR Replicant Version 1.22474487139” are prompting people to replay, re-evaluate and discuss these classic works.But for the former, I noticed a trend that I think is very bad: the broad advice to skip the first one Mass Effect game.
Let me tell you now-if someone tells you to skip ME1 and just start with the second game of the series, please ignore them. Stop them on Twitter. Cancel with their friends. A piece of scorched earth. I mean-I’m just joking, don’t fall with them.still me
In any case, the point is that if you skip the first Mass Effect, you will miss some of the most interesting moments and elements that the series must offer. You will often hear the developers of these games, such as the Legendary Edition project leader and original trilogy author Mac Walters, describe their creation process as an iterative process. This applies not only to every game, but to the entire trilogy. These three games have their own advantages and disadvantages, and each one is good at what other games don’t. The first mass effect just caused many lows due to its age. By modern standards, there is no need for extensive re-productions to make the game feel good. But its other elements are better than its successors-and it’s worth your time, so the game will eventually enrich its descendants.
In order to provide some background for what I am talking about, I will define it as follows: Mass effect has the best atmosphere and has the ability to execute with a world view. “Mass Effect 2” has the best characters, which in turn provides the best and most fascinating story. “Mass Effect 3” is the best game one mile from the country, and finally found a balanced combination of a third-person shooter based on cover and RPG character progression. The trend in each direction of ME2 and ME1 is too far.
After making the “Star Wars” game and Asian-style fantasy adventures, the heads of BioWare sat down to discuss their next project and decided that they wanted to use “Star Wars” to create their own space opera legend. The entire “Mass Effect” trilogy is a victory of this type, which combines various influences, such as the space magic of “Star Wars”, the military tradition of “Star Trek” and most of the “Battlestar Kara” “Degas”, the results are usually fascinating and brilliant. However, in the first game, the universe felt the most perfect realization and uniqueness.
For better or worse, it’s fair to say that the series of films has shifted from some of the more difficult opera elements to a film style with a sequel. The tight-fitting spacesuit went out, and the larger and more recognizable N7 armor came in. The world has not changed, but its depiction has changed. These changes are the reason for the success of Mass Effect. I think one of the places where Andromeda collapsed is trying to restore some specific tones of ME1 while retaining the look and feel of ME2 and 3, but these do not mean the original Mass Effect. Not an exaggeration at all.
This involves not only choosing to move on to ME2, but also extensively experiencing the origin of this universe and viewing it in a brilliance and style that has never been seen before. Even in the series, this game has its uniqueness and uniqueness. Therefore, the first mass effect is worth your time. Warts and all.
I say all of this because I know, yes, the fighting and moves in this game are not for everyone. The way that John or Jane Shepard’s “quick start” puts you in a game of dilemma, because the soldier class (no doubt the worst class in ME1) doesn’t help either. I believe this game has a lot to love. I will never tire of the slightly destructive nature of biological forces based on physics, but I realize that not everyone has the patience to learn those rope systems.
For those people, I have some suggestions. First of all, please understand that as you progress, the first mass effect will significantly improve. Once you reach the first seven to ten levels (on the new legendary upgrade level system), you will have enough talent and power to use more interesting options in battle.
Second, if you really can’t continue fighting, in the game, please consider letting it play by yourself. The mass effect of the squad AI is quite tenacious-so please use it to your advantage. Reduce the difficulty and use options to set them as self-sufficient and aggressive as possible. Design Shepard as a support class, such as Sentinel or Infiltrator. In this case, you can use auxiliary forces or snipers to retreat backwards to assist their squad through the enemy. In turn, this will only allow you to enjoy the narrative and atmosphere, which is very good. This is a band-aid, but good enough.
Basically, don’t skip Mass Effect 1. That’s it. That is an article.