The strategy game Humankind was already announced at the Game Awards 2019 and since then the developers have been providing us with gameplay details. Now with one Developer video of the alpha version new details have come to light, which are particularly devoted to change through the different ages.
It will be just like real cities Reflect the history of your civilization in your metropolises. The developers describe their motivation as follows:
"One of Humankind's core themes is how cultures evolve and change over time. And we wanted that to be reflected in the look of your cities so that when you look at your city, your whole journey and its history are your strategic ones Represent decisions. "
That will particularly affect the Architecture of your buildings as well as the size and nature of your conquered territories. The choice of your economic form or the profession of your citizens also plays an important role.
Sites of history
According to the developers, there should also be some places that, unlike the rest of the city, do not develop further to become a kind of landmark and historical testimony of your city to be.
in the Gameplay video of the alpha version the developers explain more about their game and what they want to do differently from the competition:
Humankind also wants to stand out from its obvious role model of civilization in other areas. For example, it recently became known that you can create your own rulers instead of historical leaders.
Experienced developers
The team at Amplitude Studios has already gained a lot of experience and celebrated success in the field of strategy games. With their last game Endless Legend from the »Endless series«, for example, the developers even made it into our list of the top 10 best round strategy games of all time.
Incidentally, the territory system in their latest game, Humankind, is based on that of Endless Legend. We find out how well this works in human children during 2020when human child appears.