Call of Duty: Warzone has kept things fresh through a series of spin modes, but Infinity Ward has bigger plans.
One of Call of Duty: War ZoneThe most criticized aspect is how developer Infinity Ward continues to rotate the list of available modes every week.
Although this makes things interesting, players usually feel disappointed when they find that their favorite mode is gone. This is a conscious decision by Infinity Ward, but the developers are writing a more detailed story for Warzone.
In his speech to Gamesbeat, Taylor Kurosaki, the narrative director, talked about the role of his team in transforming the game narrative from a standard campaign to a role. Kurosaki said that with the end of the battle, the story of modern war never stopped, adding that the events in Spec Ops and Warzone further illustrate this point.
"The important way to look at it is that when we set about recreating the game at the end of 2016, an important principle for us was-I want to imitate this, because it has already penetrated my mind, so many. It Consistency and continuity in all modes. "Kurosaki said.
"We do n’t want it to feel like three independent games in a box. We want it to feel like a huge world with world novels and world narratives. For players who like stories, we hope you ’re playing Warzone, multiplayer games or You can get more stories when playing Spec Ops.
"If you go back to watch the intro movie of the first season, it explains some stories. Then, you can watch the intro movie of the second season, one of which is a film starring Ghost. This explains more stories. Now, with The introduction of the third season, it continues the narrative clue. "
Kurosaki confirmed that everything will succeed, but the developer is not sure how long it will take. The protagonist of the narrative also talked about Alex's return. Some people criticized this decision for reducing his sacrifice in the story.
"For Alex, what matters is that when he makes a choice to fight for what he believes in, he is willing when he makes a choice-instead of being ordered to complete the task, he is able to choose an important task For him, for us, it was not actually that he died. "He explained.
"It's about being willing to make choices and willing to sacrifice yourself. That still holds."
As for the future, I specifically asked Kurosaki if Infinity Ward planned to make any large-scale changes to Warzone in a manner similar to Epic Games and Fortnite.
Kurosaki revealed: "This is exactly what we are planning."
"Similarly, all of these will fit the macros we built in" Modern Warfare "and continue to enter" Battlefield ". If you know who the players are in" Modern Warfare ", then everything will make sense and are suitable universe."
Kurosaki did not elaborate, so it is unclear the scale of these changes and events. For example, Fortnite updates its Royal Battle Royale map multiple times during each season, and usually limits their battles through large live broadcasts.
In contrast, Warzone updates are limited to refreshing loot and new variants of existing models. Although they are interesting in themselves, they are far from Fortnite.