By Dom Peppiatt
April 26, 2021 17:39 GMT
Radiangames Already announced Means of destruction, This is the title of the car sandbox given by the creativity of Luke Schneider alone.
You might recognize the name. Schneider has had a great influence on the independent scene since he left Volition, a developer after serving as the chief technical designer of the famous Red Faction Guerilla.
Since then, he has released a series of interesting and hugely playable games, including games like Speed Demons, Slydris and Devastator. And his latest game hopes to continue to provide such high-quality settings.
According to the post on the game’s Steam page, “Instruments of Destruction is a car sandbox with many possible directions, many players’ creativity/control and high replayability. These attributes make it an excellent first-hand Trial Version.”
As you would expect from a game developed by someone with Schneider history, you can dismantle every structure in the game piece by piece, and every object you see in the game world (save for decorative small plants and Rock objects) are all part of it. Physical system. The developer said: “Every element in the world interacts, and together they create a physical, inner world.”
Schneider pointed out that although the game has become fun and vibrant in all the right ways in its “early access” format, the community feedback he received during this period will be crucial to help the game develop and grow.
“This game is still under development. There are currently more than 40 parts available for making vehicles. […] And 4 polishing levels. Prior to the launch of the early access version (planned in the second half of 2021), the number of levels will be greatly increased, and some game systems (such as target tracking and audio) will be added/improved. “
The title is scheduled to enter “Early Access” on PC in 2021, but other than that, no other dates or platforms have been announced.
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