It almost turned into a half-hunt: the showdown player didn’t even kill the other player

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It almost turned into a half-hunt: the showdown player didn’t even kill the other player

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It turns out that a substantial part of the The Hunt: Showdown The player actually even kills another player.

If you’ve ever played Hunt: Showdown, you know that other players aren’t necessarily your biggest threat at any given point in time. It’s a threatening world that isn’t always for all players. So much so that 40% of players didn’t even kill other players at all. As reported by PCGamer, who hosted a roundtable on first-person shooters at GDC, David Fifield, general manager of Crytek’s Hunt series, shared this statistic, noting that it’s a big problem for new players because they Facing old players.

“We had an achievement in Hunt called Debut,” Fifield said. “It’s ‘kill your first enemy hunter’ and 40% of our players never understand it. We’re a PvP game, you come in, you do something, and 40% of people who try to hunt never kill Another player died.” Due to the PvPvE nature of Hunt: Showdown, many players may not even encounter each other in a given match. So it can be tricky for some when they come across someone who has been playing the game for a while.

“Balance is tricky,” adds Fifieled. “In chess, someone has to play first and then go after that thing that’s perfectly fair and perfectly balanced? The most skilled person will always win, and it’s actually not that interesting to watch now… when you see an unbeatable When chess players last for decades, “Will anyone beat them? ’ It’s not something that a bunch of people flock to sign up and try, compared to an amazing story of a low-end three-star with an ax to a dozing six-star somewhere – or at six-star Killed five other people.”

It’s a difficult thing to balance, because you don’t want old players to feel cheated, and you don’t want new players to bounce back. While Fifield did say the team is “working on it,” maybe things will get better for that 40 percent of players.

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