Game News “It’s so unfair,” the developers of Star Wars Outlaws respond to the open-world controversy
In an interview with IGN, the developers of Star Wars Outlaws revealed that the game’s planets would be two to three times the size of an Assassin’s Creed Odyssey zone and that it would take five minutes of non-stop travel to traverse them. A statement that caused a stir and to which the teams at Massive Entertainment responded.
With Star Wars Outlaws, the developers at Massive Entertainment knew from the beginning that they wanted to make a “Star Wars Outlaws”.Rogue, open world“, That means an open-world game where you play a Han Solo-like character. Far from lightsabers and Jedi, here we play a kind of outlaw who is free to go wherever he wants, but has to deal with crime syndicates.
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A statement that goes wrong
Because the open world is so important to the experience, players have many questions about its size. SO, during an interview with IGNthe Massive Entertainment teams gave an assessment of the extent of their game and her reaction sparked a huge reaction from the players.
In the interview, Julian Gerighty, the game’s creative director, explains that the planet Toshara is the size of two to three areas of Assassin’s Creed Odyssey and that it would take four to five minutes nonstop to traverse it completely on a speeder bike.. On paper, this may not seem like much for the developer, but once in the game, the player will no longer feel it, given the space it represents. Despite the precision, the first part of the answer was maintained, sparking a real controversy on social networks.
“It’s so unfair when you take it out of context.”
Some time after this interview, we were able to talk to Julian Gerighty after playing Star Wars for four hours. During this conversation We have come to discuss the players’ reaction to this statement and find out what the Creative Director has to add
It’s so out of context, in that sense it’s so unfair. We want to be clear: did the world in Tom Clancy’s The Division seem small to you? No, and yet you can walk across it in 10 minutes. This is just an indication of how long it takes to cross the map in a straight linewith no distractions. It might be 7 minutes, but it won’t be 15 minutes.
Anyway What interests us is the creation of a rich world full of activities and not the creation of space for the sake of spaceSo I think these are comments taken out of context that do not make the game shine but rather make a hyped statement.
After this opportunity for the creative director to clarify his thoughts, players will just have to make up their own minds when Star Wars Outlaws officially releases for PC, PS5, and Xbox Series on August 30.
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