Fallout: London is finally new fodder for all those fans who have never really made friends with Fallout 76. Above all, the scenario should interest many connoisseurs of the series. Because instead of another region in the USA, the modders dare the long hop across the pond and move the action to the English capital.
Everything you need to know about Fallout: London
The story of Fallout: London is not yet known. What is certain, however, is that the post-apocalyptic scenery in London will differ in many respects from its American counterpart.
The popular Vault-Tec bunkers will not exist. Because it is an American company that has no overseas presence. However, you do not have to do without underground facilities – they should, however, be completely different from their role models.
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Fallout: London – The Fallout 4 mod sends you to the post-apocalyptic capital
You also have to do without some types of opponents. Since many things turned out differently in England after the nuclear disaster, the environment has also developed in its own direction. So there are no super mutants, no centaurs and no death claws in London! Of course there should be other opponent variants that make life difficult for you.
But there should be enough to do! Thanks to completely new factions, including sword-wielding warriors in shiny armor, a whole series of quests await the players. There will also be new weapons, NPCs, creatures and other special content.
Size, release and requirements
How big will Fallout: London be in the end? Of course, Fallout: London isn’t a huge, standalone game. But the modding team has confirmed that you should be busy for many hours. The size of London is said to be roughly the same as the Commonwealth from Fallout 4. It remains to be seen whether the content in the form of quests is sufficient.
Incidentally, Fallout: London is not the only mod that is currently in the making and will take you to completely new locations. Sun worshipers should read on:
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What do I need to be able to play the mod? You must have installed Fallout 4 including all DLCs. In addition, you cannot use an existing score for your trip to England, but have to start all over again. The team justifies this by saying that the mod would make critical changes to core mechanics of Fallout 4.
They are still silent on a specific release date. You have internal deadlines, but since many members of the team invest a large part of their free time in the mod, you cannot exactly estimate when you will be finished with the work.
Has the mod sparked your interest in another detour into the post-apocalyptic world of Fallout, or can’t the unspent scenario inspire you? Let us know what you think in the comments.