History, in order to prepare the spirits for the mass crosses that will unite the Microsoft glove and its new acquisition Bethesda, the American manufacturer, in order to specify its plans regarding its release schedule, kept history to send a little dream and increase the waiting times.
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E3 cannot be held at the Los Angeles Convention Center, it does not prevent: Microsoft made it a point of doing things right and packing the small dishes into the big ones before the virtual show on Jan.
Class council
But beyond the roundabouts between the colleagues invited for this occasion, The presence of Xbox Game Studios Director Matt Booty will have allowed us to learn a little better about the company’s first-party strategy
With such a fleet, the projects multiply, but prey insists on remembering the hard life of the little hands of industry who, unfortunately, do not always see their efforts successful:
A game usually takes 4-5 years to develop the truth is that some of the projects we start are not at their end of life.
Despite these disappointments, which all editors know well, the director remains confident about the pace of first-time releases, which should delight Xbox series owners and / or Game Pass subscribers:
As far as the line-up goes, we want to bring out a first-party game every quarter. All of them will of course be available in the Game Pass.
appointment at June 13th next 7pm to see all of Microsoft’s announcements at the Xbox & Bethesda Games Showcase. So, show like embers?