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Stephany Nunneley
Saturday, March 21, 2020, GMT
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Title update 3 will be released next week for Monster Hunter: Icefield, and Capcom outlines the expected results. It also introduces the features in Title Update 4.
Monster Hunter World: Ice Source It will be updated to version 13.00 next week on March 23, and Capcom has released a note on Title Update 3.
In addition to outlining the expectations for updates in the latest developer diary, the next content update is also covered.
According to the developer, Update 4 will arrive in May and will adopt the monster Alatreon.
The new video diary also introduces the return of Kulve Taroth, new layered weapons, the Spring Festival and more.
You can get full details in the link to the development diary above, or watch Arekkz's video to get a quick idea of what to expect.
The patch description for Title Update 3 is as follows. It will be released on PS4 and Xbox on March 23.
Monster Hunter World: Icefield Version 13.00-Notes
Required space
- PlayStation 4: about 1.4GB (only this update)
- Xbox One: about 2.1GB (only this update)
Major additions / changes
general
- An angry short-lived snake has been added.
- An angry pull has been added.
- (After completing the main story of Frozen and unlocking the tundra area in Guide Land, both monsters will appear in new special missions.)
system
- Added an item that forces monsters out of the guide.
- Increased the maximum level of master armor upgrades.
- Added enhancements that let you customize the look of your weapon.
- An option has been added in Steamworks that allows you to change the output of Steamworks.
- Changes have been made to Steamworks to enable you to activate automatic mode after sending Steamworks to Overdrive.
- New decorations can now be placed in your Seliana room.
- Now you can play the new BGM in Seliana's room.
- Added new design for squad cards.
- Added new pendants.
- Applied a change that allows you to get Hunter Helper rewards from Master Quests
miscellaneous
- Added the following charms: Raging Charm V, Power Charm V, Powerful Charm III, Challenger Charm V.
- You can now get full item rewards before Steamworks speeds.
Bug fixes and balance adjustments
Base / facility
- Fixed an issue where the "All" and "Sell All" options were reversed when items prepared by oven baking totaled 9999.
- Fixed an issue where the ability to store potentially awakening weapons would not rotate under certain conditions.
- Fixed the issue that the big sword "Empress Galea" Styx "was not sorted correctly when sorting.
- Fixed an issue where values would not display correctly in the Steamworks results screen.
- Fixed an error that could occur when joining a squad online session using the online session ID in some cases.
- Fixed an issue where a published task could not be found in the search after taking some steps.
- Fixed description text for some music player songs.
- Fixed issue where beetle tickets could not be used as material for fusion items.
- Fixed an issue where Ruinargigants would still appear in the "Guided Land" monster list even if their conditions were not met.
- Fixed an issue where in some cases armor ability could not be properly reflected in the hunter status when adding armor.
- Fixed the issue that the color of Doberβ layered legs could not be displayed correctly after changing the color.
- Fixed an issue that could cause errors when entering your own room in some cases.
- Fixed an issue where guest players would not be able to move if they were removed from the Gathering Hub at some point.
- Updated other features of the class for this tutorial to show that sub-leaders can invite other players to join the class.
- Resolved an issue where the job posting "Let's hang out in my room!" Will be offered as an option even before you reach Seliana.
- Fixed an issue where certain Palico weapons would appear in unnatural locations when sorted by level.
- Fixed an issue where when joining a quest from another player, if the quest host canceled the quest at a specific time, the name of the previously completed quest would be displayed instead of the name of the quest you added.
- Fixed an issue where weapons in the wizard weapon tree would not appear when placed on the device display.
- Fixed a difference between the information displayed on the Safi’jiiva siege results screen and the task counter.
- Fixed an issue where chat recipients could not be changed after opening the chat window and entering the loading screen.
- Fixed an issue where items created from oven baking would not roll properly.
- Fixed an issue where you would not be able to leave the mini canteen in the camp if the mini canteen menu and task completion notification appeared on the same exact frame.
- Updated description text for Chrome Halberd III guns.
- Updated description of loading Wyrmstake Blast found in the weapon control section of Hunter's Notes.
Monster
- Fixed an issue where Raider Ride monsters would get stuck on the wall when jumping from a certain position.
- Fixed an issue where Safi’jiiva's behavior would become unnatural on sloping terrain.
- Fixed an issue where players could suffer from abnormal conditions or blight when using a spear's reverse thrust or counter claws to resist Kim Lazion's somersault, Kirin's lightning strike or Fulgur Anjanath's slime attack
- Fixed an issue that wouldn't get a part break reward when breaking back in Diablo.
- Fixed an issue where Safi’jiiva could not transition normally.
- Fixed an issue where the appearance and meat quality of Nergigante's tail would be inconsistent in some cases.
- Fixed an issue where the second monster would not appear in the multi-monster challenge mission and the mission was completed.
- Fixed an issue where in some cases Ruil Niegante would appear outside the guidance area.
- Fixed an issue where monsters would not be provoked in some cases.
- Fixed an issue where under certain conditions Velkhana's ice wall would not break after being killed.
- Fixed an issue where the angry Yian Garuga could avoid traps even if they could meet trap traps.
- Fixed an issue where monsters sometimes behaved inadvertently near Boaboa.
- Fixed several issues related to sound and visual effects displayed in the player's tent when Safi’jiiva was at the lowest height of a quiet valley.
- Fixed an issue where, under certain conditions, Rajang would still perform a pinning attack even if it failed to land.
- Fixed a game stop bug that occurred in the Guiding Territory when performing a retraction shot on Rathalos in the transition area.
- When players used clutch claws on staggered monsters in inaccessible areas, adjustments were made to make monster staggering time longer.
- Fixed an issue where Kelby's horn sometimes broke irregularly after breaking.
player
- The relief conditions make it difficult to drop the sword-breaking helmet under certain conditions.
- Fixed an issue where crafts would not trigger when starting a mission.
- Fixed an issue where the Final Fantasy XIV jump gesture would be accidentally deleted from the project loading shortcut.
- Fixed an issue where the cloak effect time of other players could not be synchronized correctly in a multiplayer game.
- Fixed an issue where the Oolong male head armor could not be displayed in some cutscenes when equipped with full Oolong armor.
- Fixed an issue where extract rewards that retained the "Retract" ability would be retained when switching from insect knives to another weapon.
- Increased elemental levels for Elscarad and Argiye relatives.
- Fixed an issue where if a player connected the Melynx Teddy Pendant to Adept Stormslinger and started walking, the pendant would shake and tremble.
- Fixed an issue where some light would be hidden when applying layered armor from loading.
- Fixed an issue where the Spirit Blade I of the Longsword would apply a critical strike when switching from Iai Slash to the Spirit Blade I.
- Fixed an issue where the Free Element / Ammunition boost ability could not be triggered normally when increasing the bow and arrow capacity through the Awakening ability.
- Fixed an issue that caused unnatural behavior when loading a slingshot after a forward dodge with a sword and shield.
- Fixed an issue where the hair color of Kaiser Crown β + would change when switching from oolong hair α + to Kaiser Crown β + using specific steps
- Fixed an issue where the ammunition behaved abnormally when the piercing ammunition of the bow and arrow was hit with some shooting methods.
- Mitigated the problem: if some monsters have a zero-sum discharge connected, the player's grab point will become unnatural.
- Fixed an issue where armbands would overlap with layered armor equipped on the torso when players wore brigade layered weapons.
- Fixed the following issue: If the player sets hairstyle 8-2 for hair stylist Kaiser Crownα / γ and performs actions such as running, the former bangs will float or leave the armor and cannot be corrected by themselves.
miscellaneous
- Fixed an issue where squad information could be accidentally deleted in some cases.
- Fixed an issue where entering the tent in some cases would cause Palico to face the opposite direction.
- Fixed an issue where some tracks would not appear in the guide.
- Fixed an issue that caused communication errors at certain times, which caused monsters not to appear in the boot zone or in cutscene in the boot zone.
- Fixed an issue where out-of-sync signs appeared in the boot area when joining a session without a host.
- Fixed an issue where players could designate a snowball as a Raiders destination in an area they could not enter.
- Fixed an issue where the handler would return to its default outfit after resetting the game even if the player changed the setting to "locked".
- Other minutes of game balance adjustments and minor bug fixes have been made.
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