When it comes to stories, mutants are often metaphorical. For example, they are rejected by an indifferent society, because differences often translate into a secret force. They are a means to go out of ourselves and back. Everything is fine, but in Mutazione I am happy to report to you that the mutant metaphor is more representative of humans. They live their lives, they quarrel and become obsessed. They have their own history, sometimes like others, and sometimes difficult to understand.
Mutazione review
- Developer: Die Gute Fabrik
- announcer: Akupara games
- Play platform:PS4
- Availability: Now available on PC, iOS and PS4
Many years ago, a shooting star struck an island and changed its inhabitants. Kai, who you play as an outsider, came to the island one summer to visit a dying mutant relative. Perhaps the entire island is dying-there must be something wrong with the biosphere. Anyway, due to the setting, I was ready for the solemn end of melancholy within the first five minutes. As they drifted away, I was ready to talk to my relatives and hover over a landscape that was already dry and ready to scatter. This is not a game at all.
Mutazione is more fulfilling than any game I remember playing for quite some time. Sometimes you are unfamiliar with certain things in life because it loves talking, likes downtime, and asserts that everyone you meet is definitely worth knowing. But elsewhere, it's completely your own business. This is a talking game that bubbling up as the WhatsApp chat pops up suddenly when you are stimulated by a temporary conversation. (These choices make you really think about them: being kind or fun? Cruelty or saying nothing?) This is an exploration game, as you learn to find your way around the islands that today's distant disasters give life to a new culture, here The bars, archives and docks were pulled out of the sloping chimneys and the embedded roof, and the strange nature reappeared. Yes! This is a gardening game-gardening game! -As you plant seeds and learn how to grow different types of shrubs and lichens, as well as trees and grasses, each of them forms a fantastic abstraction, almost childish shape, deeply influenced by Clarice Cliff and Her fancy ware favorite.
In fact, gardening is at the core of things. Throughout the adventure, Kai can collect seeds from plants she found everywhere. With the events allowed, she found a series of empty beds, waiting to be filled with life. Plants are in groups and you must learn to understand. They have their own requirements for the soil they need-if they need it at all-and the simple screen display allows you to choose a location with enough space for growth. They all need something more-I don't want to spoil it, but it makes Mutazione's gardening very memorable.
The seeds and plants you find make the various narratives of this strange and sometimes troublesome island somewhat shaped. I think this is a story with many different shades: sometimes melancholic, sometimes almost soapy. But what brings it all together is a quiet dignity that empowers everyone you meet and enriches part of their lives, and they are happy to tell Kai what she knows.
Gardening games. This is promising. My favorite for Mutazione is that Kai doesn't fall in, but simply repairs everything, such as Flora Poste in Cold Comfort Farm, shuttles through and disappears on a biplane. She can raise and maybe arrange things, but she also tries to understand what has happened, and she witnesses things that cannot be resolved.
Those who will kill plants by watering will know that gardening can be cruel, but it is also hypnotic, fascinating and vibrant. It encourages us to move at the speed of factories rather than humans. Slow down, wonderful things are possible. What a game.