Because absolutely status Regarding the revival of the game, I must first explain what Neal Copier is, and then I can tell you how it is. Nier developed by Cavia released two versions in 2010-Nier Replicant for the Japanese market and Nier Gestalt for the Western region. Except for the protagonist, the two are almost identical. There is a “Dad Nier” in the West, an adult man, who has an IKEA wardrobe somewhere in his family tree. There is a young man in Japan because he is worried that older clues will not attract Japanese audiences.
The goals of the two protagonists are the same. They rescue their daughter or sister Yonah from a mysterious disease called “Black Scrawl”. Nier (Nier Replicant) version. 1.22474487139 … The Japanese version was introduced to the West for the first time. The version number is the square root of 1.5, which tells you that this is neither a pirated version nor a pirated version, but somewhere in between.
Nier Replicant starts with a scene in which the protagonist Nier tries to defend his sick sister Yonah from a large group of monsters called Shades, and then suddenly jumps The more it will take you into the next 1,000 years. The young man you control now shares his name with his past counterpart, and he also has a sick sister to save. Before figuring out the connection between these two situations, you must first read a basic JRPG story for about ten hours.
Neil (or the name you decide to give him) uses a woman named Popola to point his time from A to B. Yes, the big tweet is one of the characters that connects the game to Automata. Neil encountered an audiobook called Grimoire Weiss in an ancient temple, which gave him the ability to defeat even the previously impotent Shades. Then, he was told that if he collected more abilities for the Gun Code in the form of so-called “sealed verses” and found another book called the Gun Code, it would definitely save his sister. Throughout the story, he met a young woman named Kainé, who swears like a sailor, fighting in underwear, revealing her whole buttocks (she didn’t define her own characteristics until a long time later), and Emil , The latter must keep his eyes hidden, because his eyes are strong enough to make you rock solid.
You visited six locations several times during the first 15 hours of play time, and you can walk through almost completely empty land to reach each location. Yes, these locations should have been empty, because Neal took place in the post-apocalyptic future, but this does not hide the fact that there are no interesting landmarks, each dungeon is linear, and there are almost no enemies. Neal is a very empty game.
The ugly visual effects that depend on the gray and brown environment are also attached to the original. The re-production will upgrade the entire package to an empty game with a gray and brown environment, wash away textures and very good cut scenes, animations and lighting effects. Like an automaton, Neal not only adheres to a style in gameplay, but also provides you with a solid logging battle, a small platform operation sequence, and some bullet-like hell gameplay. These elements are still unique to Nier and are committed to keeping things interesting and diverse, but unfortunately, this idea is still in its infancy for Nier, so these sequences are short, easy to understand, and may be in Lost in tedious work. There is even a fourth game type appearing in the myth forest, although this is too unexpected for me, if you don’t know yet, I don’t want to destroy it. Nier will also use the camera angle to play the game in a really interesting way-some parts of the game will be equidistant, the weird manor uses the infamous “Resident Evil” camera, and for the puzzle and bullet-like In the hell sequence, you can view things from a top to bottom perspective.
In addition to appearance, the biggest change in Nier Replicant comes from combat. In the original “Neil”, this is a very simple thing on the surface, and the result is very easy to control. By making the controls conform to Automata’s control scheme, the battle is now more interesting. The new combos and animations make the whole process smooth, although the combat speed is slower and has never reached the height of Automata’s stylish combo. I’m still very happy, especially in the second half of the game. In another time jump after that, your hero grows up and becomes more proficient in combat, which allows you to use a new weapon.
The second part of the game begins after another five years of jumping time. The process includes going back to almost every position, which you have seen many times in the first half of the year. If I look at a place in a different way and get rewarded, or meet a new character, I’m not opposed to backtracking, but Nier will send you back through the same game hall to solve the smallest problems and be the same The boss fights.
Nier Replicant struggled in the game after entering the Automata world-it was more remastered than the remake, so fundamentally it cannot eradicate the wrong aspects of the original game. I searched frantically for hours, and this is a game I played. To be fair, everything that can be improved from scratch has been upgraded: the graphics are still not great, but they are definitely better, the character design is neat, the soundtrack-one of the best surround sound-has been re-recorded, but In addition, functionally speaking, the line uses the same voice actors to re-record (favorite) dubbing and adds Japanese options. Two main tasks allow you to skip the famous annoying parts that people used to complain about. New legendary content has also entered the game, including a new boss and a (1) brand new sequence that connects Nier with its sequel. But don’t overestimate the amount of new content-I am not Neal’s lore expert, but most of the games are what I remember.
The best part of Nier is hidden behind the different endings, for this you have to play the second part of the game multiple times. But the ending is no different, and due to the nature of the rest of the game, I won’t blame anyone who was tired before that.
Yes, this is a way of narrative, but if you have played “Automata”, you will expect one of them, waiting for it feels a bit like the Simpsons “saying” meme. If you have never been in contact with Automata, you may feel different, but I do, which makes me recommend Automata more than Nier in every aspect. Fundamentally, Neal has never been a great game. It is promising, but it has not yet been realized.
Nier is not only my assertion. According to the developers, Automata is clearly implementing feedback from the first game to enhance Nier’s strengths and eliminate his weaknesses. I think Nier: Automata is indispensable, so I think if you are a fan of Automata a little curious, you will get rid of Nier’s disappointment. You have played a better Nier game. The purpose of this redesign is for nerds, hardcore fans, completionists, old-school Neal evangelists, basically everyone who has decided to buy the game before reading this article.
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