one of the creators saving this highly anticipated game!

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one of the creators saving this highly anticipated game!

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We’ve just learned that a veteran of the Fallout series has come to the aid of the developers of this highly anticipated sequel. This can only mean a bright future for the game.

There is no need to introduce the Fallout franchise today. Unfortunately, it has been a long time since a new work has seen the light of day. And we can’t say that 76 were unanimous. As a result, other studios are responsible for developing games in a more or less similar style. This is the case with Obsidian Entertainment, which recently received help from a veteran of the license created in 1997. The next game should therefore live up to expectations.

Fallout veteran working on The Outer Worlds 2

You may have guessed it, it is The Outer Worlds 2, the sequel to the role-playing game released in 2019. The latter was highly appreciated by the community and a sequel was finally presented to the public during E3 2021. Since then there hasn’t really been any news. There is radio silence in the studio and we wonder how she is doing. In fact, we’ve just learned that Tim Cain, best known for his work on Fallout, has arrived to join the company.

If we know, it is thanks to the media Rock, paper, shotgun who spoke to our man. Don’t expect much information about the game, he wasn’t there to talk about it. However, with his experience with Fallout, he logically supported the development team. “ There are things they’re trying to do in the sequel that I obviously can’t talk aboutwhich I am involved in because it is similar to what I have done in the past ».

That said, it’s not that surprising. For good reason, Cain already worked on the first The Outer Worlds. With none other than Leonard Boyarsky, the co-creator of the Fallout series. Suffice it to say that Obsidian had deployed the heavy artillery and decided to reproduce the same pattern here. We still have to wait for the result as we don’t have a release date to commit to yet.

Sometimes I just say, “I’m not going to tell you what to do, but here are the pitfalls.” Here are some of the big pitfalls that lie in your path that you need to avoid ».

A sequel that promises to be impressive?

We can’t help but be thrilled by the idea of ​​holding it in our hands. Tim Cain didn’t hesitate to thank one of the Obsidian members for finding the solution to a problem he was never able to solve while working on Fallout. “Not only did I tell him how impressed I was, but I also found my notes from 28 years ago. I said to him, “Let me read you a few lines from a production meeting in July 1995.”

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