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Our final: Part 2 worklist requires PC, DX12 and Nvidia experience

DX12, experience, Final, NVIDIA, part, Requires, worklist


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Emily Gera
Monday, January 20, 2020 21:23 GMT
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A new worklist from Naughty Dog suggests that PS4 developers only The Last of US: Part 2 is looking for someone with a PC programming background.

Naughty Dog is looking for a graphic programmer to take on the role of The Last of Us sequel. This to-do list requires someone to join Naughty Dog's rendering team, where they need to have "a thorough understanding of current GPU architectures" like Nvidia, and experience with DirectX12 and Vulkan expectations.

"Join our talented rendering team to develop and implement new and existing rendering technologies for the upcoming game, Our Last Part," he reads a summary of the work.

This position also requires someone with console programming experience. It also explicitly requires "PC programming experience" and lists APIs and GPUs that are not related to the PlayStation console. Complete requirements and skills can be found below:

  • Bachelor of Computer Science or equivalent work experience
  • Mathematical skills good at 3D math
  • Proficient in C and C ++ programming languages
  • Comprehensive understanding of current GPU architecture (AMD GCN, NVIDIA CUDA)
  • Experience with DirectX12, Vulkan or other modern graphics or computing API
  • Experience with HLSL / GLSL or other equivalent shader languages
  • Console or PC programming experience
  • Passion for playing and developing great games

That being said, "The Last Us: Part 2" is scheduled to be released exclusively as a PS4 on May 29, so we still don't want the PC to be released soon.

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