game news Overwatch 2 improvements dividing the community?
Overwatch 2 was released on October 4th, 2022 and added some momentum to the license. The new economic system has been discussed, as well as reducing teams from 6 to 5 players, but overall the public is reacting and Blizzard is unveiling its roadmap. And as is so often the case, some changes don’t go as well as others.
Overwatch 2: a hot start and an evolving roadmap
You may know this, but Overwatch 2 does and free to play. Anyone can install the title and enjoy the different game modes in the company of multiple characters. For many, the opportunity to try out Blizzard’s title and possibly invest time in it without spending a dollar waiting the arrival of the script campaign. To fund its game, the studio has instead opted for a battle pass system with a free and paid option that offer cosmetic elements.
If you choose the paid version, However, you can instantly unlock new characters, which is a significant advantage if you want to climb the rankings and quickly understand the new meta. For the other players you have to play (a lot) and Complete as many challenges as possible to get small change ingame and eventually get new characters. The characters arriving in a battle pass two, many players switch between paid and free. Last month, Blizzard released Overwatch 2 season 4which introduced the character of vitala medium that quickly caused controversy.
That’s it… Players are already using this character to troll!
Two of his abilities were actually targeted by players: Saving influence and parting gift. The first lets you protect and bring an ally back to you, the second lets you drop some kind of care pack when you die. The concern is that many players immediately thought about it Use the first ability to drive an overly pushy ally off the map, and the second allowed an enemy to restore healing. Since then, however, things have moved quickly Parting gift was quickly removed Game.
New temporary mode visual sparks Reddit threads
A few weeks later, on May 9th to be precise, Blizzard launched a new event titled Starwatch: Galactic Rescue, a four-point temporary attack mode This allows you to fight against other players, but also against AIs. In this PvPvE mode, players join Rebel Sentinels and Bonebreaker to rescue 3CH-0. You can also join the Empire and this time fight against those trying to take over the Galactus Infini ship. In this mode you can get an epic model for Bouldozer, unlock new cosmetic items and recover 50,000 XP according to Blizzard.
However, due to a decision made by the developers at the interface level, this temporary mode has been under discussion for a few days. Unlike the classic game modes, Starwatch: Galactic Rescue is actually unplayable Directly displays the life status of teammates in the user interface. Therefore, there is no need to move the camera to know where the allies are. There has been a lot of comment on this addition on Reddit, and players seem to be quite divided. Some, and they seem to be the majority Request that this ad become a permanent option
However, it must remain well positioned to intervene immediately. However, other players believe that directly watching the action can assess the health of teammates is part of the “Sense of the Game” that can be purchased. over the course of games to gain efficiency. Critics of this health bar in the HUD say players who would benefit from it would focus on it rather than the action. The community is therefore divided on this question, but Blizzard already has an at least temporary answer ready: the display of teammates’ life bars in the interface is currently not planned in other modeswhether permanent or optional.
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