The Last of Us Part 1 sends you on a deeply emotional journey through a zombie-infested post-apocalypse. A hungry infected can be waiting for you and your charge Ellie around every corner. Ammunition and bandages are scarce, and every shot attracts more monsters. Isn’t everything hard enough for you? Then we have good news.
The PC remaster, which will be released on March 28th, adds a permadeath mode that was previously only available in the console-exclusive The Last of Us 2. And that’s not the only exciting change.
This is how permadeath works in The Last of Us Part 1
The new mode works exactly as the name suggests: if you die, you start the adventure all over again. Your save is completely lost, along with your items and so on. Achievements are usually retained in permadeath modes. If that’s any consolation.
Permadeath can be added to any difficulty level. For the most brutal experience you should set it to “Grounded”, there not only ammo is greatly reduced, but even the HUD. Opponents are much stronger and more alert. Don’t say afterwards that we didn’t warn you!
You can only set permadeath at the beginning of a new run. You also choose whether you really want the entire game to be reset when the pixel dies or just the chapter you are currently playing.
Watch after: If you quit the game in the middle of a fight (or the PC crashes), then the game counts this action as a death. So pulling the plug doesn’t help if you’re in a tight spot.
What else is new?
In a very short trailer, The Last of Us Part 1 shows a few more innovations of the PC version:
- Speedrun-Modus: A timer is displayed that measures exactly how long you need for your passage.
- Unlimited frame rate
- Nvidia DLSS and AMD FSR2
If you want to know more about the dark universe of The Last of Us, which has only just become a success in the series, then feel free to click here:
Is the permadeath mode exciting for you or is your life stressful enough without such brutal challenges? Maybe you prefer to use the speedrun mode? The world record is currently 3 hours and 4 minutes for a complete run – just as a little incentive.