Game News Players are furious: this video game is so full of microtransactions that it even offers the possibility to pay… in story mode!
After being off the radar for several months, this video game made its comeback, but it really didn’t stand out much and even disappointed players due to its economic model. If microtransactions are increasingly annoying some players, this is the last straw that causes them to arrive in a game mode as simple as the story/campaign mode.
The economic models of video games are increasingly controversial
With the explosion of online video games, many projects have carefully studied the subject of their economic model, especially to combine popularity with profitability. Therefore, many studios and publishers worked on features that would allow them to bring this approach to reality: seasonal content, Battle Pass (or Battle Pass), new paid objects, virtual currency … Apart from the fact that this economic model was experimented almost everywhere for years, players were fed up with it. Recently, a video game had the misfortune of taking this monetization a step further, and it really didn’t go over well.
Gamers are saying it loud and clear: If this is what the future of video games looks like, we won’t have to rely on them anymore. In this case, before posting his find on Reddit in the r/gaming community section, one of them noticed that microtransactions were starting to penetrate almost everywhere, including… the story mode of some games! This is the game MultiVersus, which is in the sights and, more specifically, its campaign mode, which is subject to a decreasing life system in the event of defeat and which, as you can imagine, can be replenished with real money…
The addition of microtransactions in Multiversus’ campaign mode is causing a stir
In the screenshot shared by user NoNefariousness2144, We can see very clearly that the video game offers him two ways to recharge to continue his progress in campaign mode. To do this, he has the choice of using more or less virtual currency, a resource generally acquired by completing tasks within the game – as can be seen in the plethora of mobile and gacha games released in recent years. or by spending his own money. In short, it is the basis of the famous microtransactions, but players can’t believe they see this in a campaign mode!
Little by little, this message posted on Reddit gained momentum and Players are all dismayed by this practice, especially since the MultiVersus game has just been re-released after spending months and months in the shadowsMore than a year ago, the game concluded its open beta phase and announced the closure of the servers before their reopening in 2024. At that time, this decision was made to better rework the project based on player feedback. I’m not sure if adding microtransactions to a game mode like the one dedicated to the campaign was one of the recommendations…