Hells open up once more and sanctuary it is the scene of an epic battle between the forces of light and darkness. Diablo IV is here to stay and to make us forget the horrors of Diablo Immortal. Players who have access to the Deluxe and Ultimate Editions are already battling all the horres of the underworld, while those who have the Standard Edition must wait until June 6, 2023.
It does not matter which group you belong to, since we all have to go through an issue that brings many people to their heads: What class to choose to start our adventure? If you are thinking of playing Hardcore Mode to participate in the race, then the Barbarian is the most sensible option.
If you plan to play Diablo IV in its normal mode (regardless of world level), then your choice of class is more flexible. Blizzard and hundreds of other players have proven that it is possible to complete the story and play the endgame with any class. They all have pros and cons, and that’s exactly what I come to tell you.
Barbarian in Diablo IV: pros and cons
He Barbarian It is one of the favorite classes of the Diablo saga. It is reliable, fun and is one of the easiest classes to learn and operate. It is usually the class that every veteran recommends to anyone who is going to start in Diablo IV. And is not for less! She has it all.
Los pros The Barbarian’s are incredibly good: great survivability with huge ability to increase your stamina and damage (self and allies) through abilities, melee attacks focused on crowd control and negatively affecting enemies, and the specialization system of weapons that allows up to four to be used in combat, two large and two small.
Has contras, but don’t think that the balance is balanced either: cooldowns and animations are slow, he is exposed to damage at all times and his ultimates are not as powerful compared to other classes. The first point can be mitigated with improvements and the last one can be changed with any class balance patch.
In summary: A perfect class for both beginners and veterans. It has many advantages and few disadvantages, perhaps the only noteworthy one is that it is necessary to attend to its enhancing abilities so that the groups of enemies do not sweep you away in one fell swoop.
Necromancer in Diablo IV: pros and cons
He Necromancer is one of the most popular and attractive kinds of Diablo IV. His playstyle is based on a series of summons that level (a little) the numbers during combat. It is the class with which I have experimented the most (personally, my main one) and you can take up to 9-10 skeletons. A mini-army!
Los pros of the Necromancer are very powerful: possibility to summon three types of skeletons (soldiers, wizards and giant) with different abilities and one of the most varied skill systems in the game. It has three branches that go from crowd control (bone), through life absorption (blood) to poison damage and other effects. You can specialize or combine.
On this occasion, the contras They do level the balance: the Necromancer is the slowest class in terms of mobility (positioning is vital), it doesn’t stand out especially in any section compared to the other classes and the damage depends largely on the skeletons… and the AI goes crazy on some occasions.
In conclusion: It is a very fun class, especially for those of us who enjoy playing with minions, and it has a wide range of possibilities. Eventually, most players will be outclassed by the rest of the classes in specializing. It is a perfect class for solo players.
Sorcerer in Diablo IV: pros and cons
He Magician It is another of Diablo’s favorite classes… and in general of Blizzard. In World of Warcraft it also has a skin. We are before the power and the ability to do damage made class. It is a class that has no middle ground: very good pros and very bad cons.
Los pros of the Sorcerer can be summed up in one word: damage. All three of his subclasses (Ice, Fire, and Electric) are focused on slowing down, dealing massive damage, and controlling large groups of enemies (respectively). He has amazingly good synergies between his subclass abilities and he’s extremely mobile thanks to teleportation.
Las disadvantages are just as extreme: character survivability is very small and those who can’t make up for it with skill (positioning) will have to make up for it with skill points that could be spent on damage. If a group of enemies manages to attack you and you are not very skilled, you are dead.
In conclusion: The Sorcerer is an incredibly good class for dealing damage and destroying bosses, and very bad for novice players. Playing solo with the sorcerer is quite challenging, but not impossible. The ideal is to be accompanied by other players who swallow damage and allow you to do your thing.
Rogue in Diablo IV: pros and cons
There is a place in heaven and hell reserved for players who enjoy (and are good at) the Rogue class. We are facing the antithesis of the Necromancer and the sorcerer. The Rogue has a very unique fighting style: must be moving ALL the time and looking for the back of the enemies.
Los pros Rogues are incredibly good, but heavily dependent on our abilities (more so than other classes): chance to almost completely dodge damage on many occasions, one of the best early game classes, very satisfying progression (although it lasts as endgame arrives) and a huge ability to deal damage and use poisons to deal damage over time.
Las contras they are similar to the sorcerer: very low survivability (very much), everything in this class depends on the player’s ability to position himself correctly and is especially vulnerable to large groups. It is very unfriendly to new players and the LEAST recommended to start with.
In conclusion: The Rogue only works properly in the hands of an expert and veteran. There is no debate. Playing the Rogue with friends is a sublime and challenging solo experience. So far, players who play it recommend basing combat on imbues (especially poison) to do massive amounts of damage. And they do not lie, I have seen real savagery done with this class.
Druid in Diablo IV: pros and cons
The druid class has been the worst rated and most underrated until the launch of Diablo IV. Everything indicated that it was going to lack everything everywhere, but we have found the opposite. It resembles Barbarian in many ways, but is infinitely more varied and fun to play.
Los pros of the Druid are very interesting, because it has a unique style: it has a lot of survivability, damage in the area, the combination of its abilities is really fun and it dominates all ranges with melee attacks, in the area, transformations into huge animals (bear and wolves) and invocations.
and speaking of contras…actually he doesn’t have too many. Diablo experts point out that it requires some adaptability if we want to help the team and that other classes can excel much more by specializing. Something similar to what happens with the Necromancer.
In conclusion: The Druid is a hilarious class with a lot of potential. Done well, it becomes a steamroller. Earth magic and storms are perfect for clearing out large groups of enemies, while we hit the strongest enemies (or bosses) with the bear or wolf forms. It is worth playing both in a group and alone.
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