As you’d expect, months before the PlayStation 5 and Xbox Series X released, comparisons of titles released on both consoles soon began surfacing as consoles began to meet in the wild. . And unfortunately for Microsoft, these comparisons are generally not for the console.
Also read: Phil Spencer really “ignores” fanboys’ behavior
Since its announcement, Microsoft has called the Xbox Series X “most powerful console in the world“In reality, however, that higher performance isn’t always felt when comparing the Xbox Series X and PS5 versions of the same game. For example, in high frame-rate mode, Devil May Cry 5 will perform much better on the next console from Microsoft.
Assassin’s Creed Valhalla, a game that Ubisoft and Microsoft have yet to sign a marketing agreement for, suffers more frame rate drops on Xbox Series X than it does on PS5 (and is also subject to a screen crack that only people with a VRR-compatible screen can avoid ). Another example is Dirt 5. On Xbox Series X, the Codemasters racing game shows worse graphics (especially in high-resolution mode) than on PS5.
Query this topic from the site The edgeMicrosoft does not deny this situation. However, the Redmond company says it’s temporary and not representative of what the games offer when they run on Xbox Series X:
We are aware of the performance issues that Optimized games have on Xbox Series X | S are faced with, and actively work with our partners to identify and resolve these issues and ensure an optimal experience. As we move into a new generation, our partners are barely discovering what next-generation consoles can do.
Temporary situation?
As the Xbox One launch revealed, a bad first impression a console makes can be difficult to fix and have long-term consequences. Microsoft must therefore ensure that the developers of games that have already been released are supported and move to the Xbox Series X | S come to make better use of their consoles.
Nevertheless The Verge sources told him that Microsoft remains confident about the capabilities of its console. Phil Spencer’s company would expect the performance of its next generation consoles to improve significantly as development tools mature and the “full” compatibility of its consoles with AMD’s RDNA 2 technology becomes apparent. is working.
As a reminder, Phil Spencer recently announced that the production of the Xbox Series X | S was delayed in order to ensure this “full” compatibility with RDNA 2. At the time of writing these lines, however, we don’t yet know what they will bring. AMD technology and “full” compatibility with Xbox Series X | S is different from the one advertised with the PS5.
What do you think of this situation? And what do you think of what Microsoft said about it? Do you think this will cause Xbox Series X image problems in the long run | S could lead? Give us your thoughts in the comments below.