One of the most relevant titles for Ubisoft in recent years has been Rainbow Six Siege. The work has received a constant support from the French company, which has placed the game in an important status within the industry.
That is why the company has detailed the improvements it will obtain Rainbow Six Siege on its arrival to the next generation consoles. And they are not few. Resolutions up to 4K and 120fps, to get started. Since IGN they have consulted with Mazen Elbawab
“You can favor game resolution or frame rate“These options will be included in the menu if the game recognizes that we have a 4K television that goes up to 120Hz. Otherwise, its limit will be set at 4K 60fps.
Ubisoft has made every effort to achieve a better performance of Rainbow Six Siege, since according to Elbawab’s own words “there is a certain improvement in some of the textures, but I would not qualify it as very remarkable”. This means that there will be no raytracing, since the important thing was “to achieve a balance and we think that, for now, the use of raytracing would not benefit competitiveness with the PC
The title update will also not make use of the audio hardware of PS5 Y Xbox Series X, although of course the internal SSD will allow much faster loads than before. There will be intergenerational cross-play, so PS4 and PS5 users will be able to play with each other, just like Xbox Series X and Xbox One.
In turn progress will be transferred, though no plans to include cross progression or cross-play between platforms
Activity cards Rainbow Six Siege They will allow us to quickly access the different game modes. The DualSense will use its adaptive triggers to reflect the use of weapons and devices, as well as haptic vibration. Some sounds will come through the speaker of the remote, although all these functions can be deactivated if we wish.
Updating Rainbow Six Siege for the new generation will arrive on December 1. Remember that the game is available on Xbox Game Pass and is usually a regular as a temporary free game.