Senua’s Saga: Hellblade 2 has finally got a date and, following the presentation in the evening, there are further details in the Xbox Blog, for example about playing time and pricing.
Well finally. Now we know that Senua’s Saga: Hellblade 2 is scheduled to release on May 21, 2024. So the long wait for the title will finally be over. In addition to new scenes from the game, there was some more information about the mystical action adventure in the Xbox blog.
For example, the duration of the game. This should roughly correspond to that of its predecessor, so we can expect a playing time of around eight hours for one run. It doesn’t sound like much at first, but as the saying goes: it’s better to have eight hours of fun than eighty hours of boredom. Ninja Theory accommodates us with the price. It should only cost $49.99, which is significantly lower than the price of standard AAA titles.
Small catch: the game will only be available digitally, there is no physical version in sight. A cheaper price and a digital release were also the case with its predecessor. The physical version was released later via 505 Games.
Ninja Theory also has an explanation for this. The developers want to recapture the “independent AAA” ethos of the original game, “where we worked with the creative spirit and freedom of independent development, but aimed for the kind of high-end production values often only achieved with AAA We also took advantage of the freedom that digital distribution afforded us to create a game of a length that fit our intended experience perfectly, but could be sold at a lower price to reflect the shorter length of our story .”
The game’s content states: “And you can once again expect to accompany Senua in understanding her world through perceptual puzzles guided by her experiences of psychosis, in brutal and visceral combat and traversal gameplay, this time in the harsh ones , but beautiful landscapes of 10th century Iceland.
So it seems like Ninja Theory wants to stay true to itself as well as the spirit of the first part. We are excited, especially about the completely revised combat system, which was actually the only real point of criticism in the first part.