Princess Elizabeth has just arrived on The Seven Deadly Sins: Grand Cross. He is a Speed type SSR character. Should it be invoked, and on what content should it be used? This is what we will see together in our guide to Seven Deadly Sins Grand Cross.
- Combat class – 3839
- Attack – 520
- Defense – 280
- PV – 6000
- Perforation – 0%
- Resistance – 40%
- Regeneration rate – 20%
- Critical Chances – 30%
- Critical damage
- Crit resistance – 40%
- Crit Defense – 50%
- Recovery rate – 150%
- Vampirism – 0%
Princess Elizabeth has fairly standard statistics. Equip it with an "Attack" set coupled with a "Defense" set to increase its damage, while mounting its defensive stats.
His attacks
Light explosion
- Neutralizes penalty skills for 1 turn (s)
- Inflicts damage equal to 120% of attack to all enemies. Neutralizes penalty skills for 1 turn (s)
- Inflicts damage equal to 240% of attack to all enemies. Neutralizes penalty skills for 2 turn (s)
Bright protection
- Remove an ally's penalties
- Remove the penalties and heal an ally for 300% of the attack. Grants penalty immunity for 2 turn (s).
- Remove the penalties and heal all allies for 300% of the attack. Grants penalty immunity for 2 turn (s).
Life responsibility
- Heals all allies for 420% of the attack and fills the ultimate strike gauge with 2 orb (s).
Unique skill – hardworking heart
- When the hero dies: remove the malus from all allies, heal their health and fill the ultimate blow gauge with 2 orb (s)
Our opinion
Do not go through 4 paths: Princess Elizabeth is quite complicated to place in a team, whatever the content. Its used comes down to its unique skill, however, you must find the ideal composition that would allow you to use it. It does nothing for raids, guild bosses, or farming. It can be of little use in PvP to try to partially counter the King + Helbram component, but not for very long …
So … should we invoke it?
No ! Its utility is less, and in view of the characters who arrive … Save your diamonds!
The Seven Deadly Sins: Grand Cross: our complete guide
By Tridash, Editing igamesnews.com
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