Game news Six days in Fallujah would have been in the hands of Sony
Since its first announcement, six days of a terrible urban battle in the Iraq War fought in Fallujah have caused controversy. It must be said that the subject is particularly sensitive, especially because there is a lot of debate about the number of people and the methods used.
Six Days in Fallujah returned from the dead today after being canceled by Konami in 2009 in the hands of Highwire Gamesand is published by Victura. This publisher knows the game well as it was founded by former members of Atomic Games who handled the title more than 10 years ago. It is once again in an interview with John Garvin at David Jaffe that we learn something interesting. Indeed, David asked Jaffe Garvin if he knew Six days in Fallujah had been in the hands of Sony Santa Monica
Whenever this game sounded like something that offered a real glimpse of the war, companies would say “yes but no thanks”. So I don’t know what this new version is meant to be or if it will get there. It’s difficult, we are in a climate where you are literally walking in a minefield.
Cependant, John Garvin did not say when Six Days in Fallujah was in the hands of Sony Santa Monica. We suspect that this happened between 2009 and the beginning of the development of the last god of war. As a reminder, the title offers you to relive the fight with Missions interspersed with documentary videos with the participation of civilians, Marines and regular soldiers. In addition, the studio recently unveiled a technology Make the layout of the layers procedural in every game without obstructing the narrative.
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By MalloDelic, Journalist igamesnews.com
MP